Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Neverball Wii

From GameBrew
Revision as of 05:52, 12 March 2023 by HydeWing (talk | contribs) (→‎User guide)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Neverball
Neverballwii2.jpg
General
AuthorCamthesaxman
TypeArcade Games
Version1.1
LicenseGPL-2.0
Last Updated2017/10/22
Links
Download
Website
Source

This is an unofficial port of Neverball, a 3D Super Monkey Ball-esque game of rolling a ball through an obstacle course.

It is a work in progress port of Neverball to the Nintendo Wii, currently the game has glitches and poor frame rate.

Installation

Extract archive to the apps folder an SD card.

It can be launched from the Homebrew Channel on a homebrew-enabled Wii.

User guide

Tilt the floor to roll a ball through an obstacle course within the given time. If the ball falls or time expires, a ball is lost.

Collect coins to unlock the exit and earn extra balls.

Red coins are worth 5. Blue coins are worth 10. A ball is awarded for 100 coins.

Controls

Wiimote:

Vertical Tilt - Tilt Floor

Pointer - Navigate Menu

A - Menu Confirm

B - Menu Back

Plus - Pause

D-Pad - Change Camera Angle

Home - Exit to Loader

GameCube Controller:

Control Stick - Tilt Floor, Navigate Menu

A - Menu Confirm

B - Menu Back

Start - Pause

C Control Stick - Change Camera Angle

Screenshots

neverballwii3.jpg neverballwii4.jpg

neverballwii5.jpg neverballwii6.jpg

neverballwii7.jpg neverballwii8.jpg

Media

Neverball on Wii! (camthesaxman)

Known issues

  • Slow. Runs at 30 FPS rather than 60 FPS.
  • Does not support resolutions above 640x480, though it supports anamorphic 16:9 widescreen.
  • Many graphical effects (reflections, shadows, goal and coin sparkles, antialiasing) are not present.
  • There are a few issues with Z-fighting, though nothing major.
  • Occasional audio crackling and stuttering.

Changelog

Release 1 2017/10/21

  • Initial release.

External links

Advertising: