Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Wiilander

From GameBrew
Revision as of 13:07, 10 March 2023 by HydeWing (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Wiilander
Wiilander2.png
General
AuthorManny2008
TypeArcade Games
Version0.59
LicenseMixed
Last Updated2009/04/05
Links
Download
Website

Wiilander is a recreation of the classic 70's Lunar Lander game, with one major difference - you control the game using motion controls, not buttons.

The game also incorporates the effects of gravity, requiring precise control and balance to successfully land.

User guide

The goal of WiiLander is to land your spacecraft on various spots on a planet's surface before your fuel runs out.

Crashes cost fuel, making it more challenging to achieve your objective.

Discover the secret word, landing on all the bases.

Control

Wiimote Horizontal:

A - Debug:reset position

Home - Exit to Loader

Tilt to the left/right - Adjust the direction of the lander

Twist forward/backward - Regulate the speed

Screenshots

wiilander3.png

wiilander4.png

Media

WiiLander - First TV Capture Attempt (Noxedwin Tepes)

Changelog

v0.59

  • 5 levels.
  • Menu.
  • Screen with instructions.
  • High scores saved in SD.
  • Mii Selection.
  • Support SDHC card.
  • Issues with NTSC users are fixed now.
  • Graphics now use GRRLIB + GX direct access.
  • Game is now easier.

v0.42

  • Cinematic improved dramatically.
  • Game is now easier.
  • Stall altitude referred to as the "sea level".
  • When the ship stalls, the Wiimote will start to vibrate.
  • Increased the thickness of the mountains.
  • New colours, on the ship and on fire.
  • Ship now takes off.
  • Game over only when you run out of fuel AND the ship crashes.

v0.3

  • Ship now explodes.
  • Landing points.
  • Level 1. fully playable.. you have to land on the six landing zones to complete it.
  • Many other things...

v0.1

  • You can navigate trough the planet but isn't playable yet.
  • Zoom, scroll and collision detection are working 100%.

Credits

Thank you to all the following:

  • Hermes, for his programming training and for his help:.
  • Graphics icon by Pete_torete.
  • Libs.
  • GRRLib - Hermes.
  • Sndlib - Hermes.

And all other devs who helped on these and all libs used by these libs.

External links

Advertising: