Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Swiss Wii

From GameBrew
Revision as of 08:10, 19 February 2023 by HydeWing (talk | contribs)
Swiss
File:Swisswii.jpg
General
Authoremukidid, Extrems
TypeUtilities
Version0.6r1420
LicenseGPL-2.0
Last Updated2023/02/08
Links
Download
Website
Source

Swiss aims to be an all-in-one homebrew utility for the Nintendo GameCube.

Features

  • GX GUI.
  • File Manager.
  • Video mode forcing.
  • Progressive video mode forcing to 480p and 576p (requires component cable).
  • 16:9 wide aspect ratio forcing.
  • Configuration saving/loading.
  • Region free support.
  • Detailed console info.
  • Fragmented file support from all FAT based devices (except Wiikey Fusion).
  • Automatically execute boot.dol from SD Gecko in Slot A / B if found.
  • Can browse the following devices:

Installation

Requirements:

How to install:

  • Download the latest Swiss release from [1] and extract its contents.
  • Move the Swiss DOL file in the DOL folder to the device or media you will use to run homebrew.
  • Start Swiss, navigate your device, and load a DOL or GCM.

Note: If the above steps fail, try using the non-compressed Swiss DOL file.

Additional Note: Different devices have unique file variants and locations that need to be used. Please refer to the device's documentation for instructions on where Swiss should be placed.

User guide

Supported Devices

Device ISO/GCM Support
Device Medium File System / Protocol Max supported size Write Support Boot GCM/ISO Audio Streaming 2-disc support
Broadband Adapter Remote PC FSP N/A YES YES YES YES
Broadband Adapter Remote PC FTP N/A YES
Broadband Adapter Remote PC SMB 1.0/CIFS N/A YES
Disc Drive GameCube Original Disc GCM 1.35GB N/A YES YES YES
Disc Drive DVD±R GCM 1.35GB N/A YES YES YES
Disc Drive DVD±R ISO 9660 1.35GB N/A
Disc Drive DVD±R Multi Game Disc (Viper, GCOS DVD9) 1.35GB N/A YES YES
GCLoader SD/SDHC/SDXC FAT16/FAT32/exFAT 2TB 2.0.0+ YES YES YES
IDE-EXI IDE/PATA HDD FAT16/FAT32/exFAT 128PB YES YES YES YES
M.2 Loader M.2 SATA SSD FAT16/FAT32/exFAT 128PB YES YES YES YES
Memory Card N/A Custom 16MB YES
Qoob Pro N/A Custom 512KB
SD2SP2 microSD/SDHC/SDXC FAT16/FAT32/exFAT 2TB YES YES YES YES
SDGecko SD/SDHC/SDXC FAT16/FAT32/exFAT 2TB YES YES YES YES
System N/A N/A N/A N/A
USBGecko Remote PC Custom N/A YES YES
Wiikey Fusion / WASP SD/SDHC/SDXC FAT32 64GB YES YES YES
Wii Optical Drive Emulator SD/SDHC/SDXC, USB Mass Storage FAT32 / NTFS / WBFS / EXT3FS / HFS+ 32GB SD / 2TB USB YES YES

Swiss UI

The top heading shows the version number, commit number, and revision number of Swiss. The left panes show what device you are using.

The largest portion is the Swiss file browser, through which you can navigate files and folders. The top of every folder includes a .. option, and selecting this moves you back up a folder.

The bottom pane, from the left:

  • Device Selection.
  • Global Settings, Advanced Settings, and Current Game Settings.
  • System Information, Device Info, and Credits.
  • Return to top of file system.
  • Restart GameCube.

Controls

Navigating Swiss:

Left Joysitck/D-Pad - Navigate through the UI

A - Select

B - Enter/Exit Bottom Menu

Media

How to set up and use Swiss on the Nintendo Wii - (DumbleSnore)

Changelog

Swiss v0.6r1420

  • @emukidid committed:
    • Qoob PRO write support
  • @Extrems committed:
    • Add Dead to Rights patch from Dolphin.
    • Remove special case for 2.0.0.BETA firmware version.
    • Add option to force polling rate.
    • Add option to prefer clean boot.
    • The year is 2023.
    • Add my GitHub Sponsors profile.
    • First pass of signatures found in Interactive Multi-Game Demo Disk - June 2003 (Europe) (En,Fr,De,Es,It).
    • Copy ID of second disc.
    • Second pass of signatures found in Interactive Multi-Game Demo Disk - June 2003 (Europe) (En,Fr,De,Es,It).
    • Broadcast Game ID on all controller sockets.
    • Add option to pause for resolution change.
    • Update Redump database.
    • Only show message if the video mode differs.
    • Fix regression from 369b904.
    • Fix compiler warnings.
    • Update TOSEC database.
    • Add more signatures for Killer7 prototypes.
    • Fix probing MemCard PRO GC.
    • Add TCP/IP wiiload server.
    • Rewrite argument passing.
    • Enable argument passing in wiiload server.

Swiss v0.6r1400

  • Standardise and tidy up deviceHandler init return codes.
  • Update Redump database.
  • Update FatFs to R0.15-p1.
  • Use size of Memory Card in Slot A if 507 blocks or larger.
  • Add Resident Evil 2/3 patch from Dolphin.
  • Add MemCard PRO GC support.
  • Fix more spurious interrupts.
  • Update FatFs to R0.15-p2.
  • Use previously configured video mode during early boot.
  • Add synchronizing instructions to EFB accesses.

Swiss v0.6r1387

  • CPU temperature from a cold boot, e.g. using a GC Loader or PicoBoot.
  • Room temperature.
  • CPU ECID, found in system information.
  • Fix clean boot with GC Loader 2.0.0.
  • Alias directory with both opening.bnr and default.dol to default.dol.
  • Implement thread safety for FatFs and fsplib.
  • Move disk I/O module to FatFs.
  • Load existing patched file.
  • Enable select_alt_dol for TGC files.
  • Switch from CRC-32 to XXH3.
  • Add support for PixelFX N64 Game ID standard.
  • Add boot file hashes for clean boot.
  • Resolve some known conflicts.
  • Enable Game ID for DOL/ELF files.
  • Patch Star Wars Rogue Squadron III: Rebel Strike's compressed VM data.
  • Move up branch to debugger from DSI exception vector.
  • Skip instruction address breakpoint exception vector.
  • Integrate MSR restore fix from Nintendont.
  • Replace string_append with open_memstream.
  • Read settings from command-line arguments.
  • Black out video when booting games.
  • Force 480/576p by default.
  • Display in 480p by default on PAL.
  • Move video mode switch to a more logical spot.
  • Bump GC Loader firmware version to 2.0.0.
  • Clean up configuration file parsing a bit.
  • Make default action for unknown files be file management.
  • Improve model detection.
  • Simplify default video mode selection.
  • Add star icon to autoload entry.
  • Move game config handling out of info_game.
  • Related fixes.
  • Reorganize settings.
  • Add autoboot option.
  • Add option to force field rendering.
  • Add workaround for FSP server issue when rewriting patches.

Full list of changes can be found here.

External links

Advertising: