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Commander K. Wii | |
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File:Commanderkwii.jpg | |
General | |
Author | Bigs |
Type | Platform |
Version | v0.99 |
License | Mixed |
Last Updated | 2008/11/12 |
Links | |
Download | |
Website | |
Commander K. Wii is a game engine port of CloneKeen, developed by Caitlin Shaw. This engine allows players to play the first three episodes of the classic Commander Keen game by Id Software.
This adaptation was not based on the CloneKeen sources, but rather on the Alekmaul DS adaptation adaptation.
Getting it to work
If you do not own the first three episodes of Commander Keen, you can still play the demo of the first episode. However, if you do own any of the episodes, simply copy all of the data files (.CK) into the same directory as the boot.dol and you will be able to play the full episodes.
Media
Commander Keen 1 (1991, MS-DOS) - Marooned on Mars (Full Longplay)[720p60] - (Rubycored)
Screenshots
Controls
Main Menu
The menu is controlled using Wiimote 1
Wiimote Horizontal | Action |
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Wiimote 1 Button | Skip Intro Screen |
Wiimote D PadUp | Go up |
Wiimote D PadDown | Go down |
Wiimote 2 Button | Select episode |
Game
The game is controlled using Wiimote number 1
Wiimote Horizontal | Action |
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Wiimote DPad Right | Go right |
Wiimote DPad Left | Go left |
Wiimote 2 Button | Jump |
Wiimote 1 Button | Use Gun |
Wiimote B Button | Use POGO |
Wiimote Minus Button | Pause / Un-pause |
Wiimote Home Button | Ask to quit |
External links
- Official Website - http://clonekeen.sourceforge.net/
- Wiibrew - https://wiibrew.org/wiki/Commander_K._Wii