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Guitars On Fire Wii

From GameBrew
Revision as of 11:46, 9 February 2023 by HydeWing (talk | contribs)
GuitarsOnFire
File:Guitarsonfirewii.jpg
General
AuthorDaid
TypeMusic
Version1.1
LicenseGPL-3.0
Last Updated2010/01/10
Links
Download

Guitars On Fire is a Guitar Hero clone, similar to Guitarfun Wii and FretsOnFire. It utilizes songs compatible with Frets On Fire, which can be easily found on the internet, including the FretsOnFire fan forum.

The game is released under the GPL license, meaning the code is open to the public for viewing and modification if desired. It incorporates graphics from both Guitarfun and FretsOnFire and includes some new graphics, but does NOT use any code from FretsOnFire, and only a minimal amount of code from Guitarfun. This creates a unique game with a distinct feel.

Compared to GuitarFun, Guitars On Fire boasts several features:

  • 5 player support instead of 2
  • Correct notes and use of the delay value in the ini file, making the game more playable
  • No lag due to preloading

In comparison to the official Guitar Hero games, Guitars On Fire offers:

  • The ability to play any FretsOnFire song, not just those included in the GH games
  • The option to play with 4 guitars as guitar or bass, not limited to 1 guitar and 1 bass.

Guitars On Fire even surpasses FretsOnFire with its:

  • Playability on the Wii
  • Multiple player support
  • Option to fail a song, creating a more intense gameplay experience.

Status

Guitars On Fire is modeled after Guitar Hero 3, which is considered by many as the best version of the game. Currently, it supports single player mode with up to 5 players and can be played with 4 guitars and a USB keyboard. However, there is no online multiplayer option available yet. The game runs smoothly with no lag and all notes are perfectly on time, unlike Frets on Fire where some songs might look out of sync.

Installation

One of the download options comes with a few free sample songs from Frets on Fire. The default Frets on Fire songs have been reduced in quality to keep the download size smaller. All Frets on Fire songs should be compatible with Guitars On Fire, and you can find many more songs online.

Guitars on Fire loads songs from the following directories on your SD card:

  • /GuitarsOnFire/songs/
  • /guitarfun/songs/
  • /apps/GuitarsOnFire/songs/
  • /apps/guitarfun/songs/

This makes it path compatible with Guitar Fun. The other data files such as /sfx/, /gfx/ and /stage/ should not be moved and are always loaded from /GuitarsOnFire/*.

Custom Stages

You can create your own custom stages with the help of a stage viewer for Windows, which is included with the game. The stage viewer automatically reloads the stage when you change the stage.lua file, allowing you to quickly test changes.

Please note that creating stages from copyrighted material is not allowed and will not be tolerated. Specifically, creating stages from the Guitar Hero stages is prohibited. And if someone creates a stage based on the 'metallicops' animation graphics, they will receive a free cookie as a reward for their awesomeness.

Samba share

You can configure a samba share to load songs from. This isn't the fastest option, but it allows you to have a large song database. There is no option in the settings menu for the samba share, to enable the samba share option you need to edit the settings.ini file by hand. You need to edit the following settings: smbuser:0 = guest smbpass:0 = smbshare:0 = songs smbserver:0 = 192.168.1.101 (example settings)

Controllers

GuitarsOnFire is designed to be played with Guitars. Currently it supports many of the Wii wireless guitars. And is known to work with the following guitars:

  • GH3 Guitar
  • GH WT Guitar
  • GH Metallica Guitar (Works 100% the same as a WT guitar)
  • Flying V
  • PS2 Guitar with PS2->GameCube converter.

It WON'T EVER work with USB guitars, unless someone figures out how those work. I have reports that the cheapest guitar you can get "Nyko Frontman Wireless Guitar" does NOT work for some reason. I found some hints why, so if someone has one and it willing to test a few things, then leave a message in the talk page.

Next to guitars you can use:

  • The GuitarHero World Tour Drums
  • A classic controller
  • An USB keyboard

Media

GuitarsOnFire Theme: Electrode - (XPretz)

Future version

Here I keep track of a list of things I want to get done in the next version. Not everything might make it, but these are the things I'm working on.

  • Advanced game mode: Momentum (as seen in GH5)
  • Change difficulty during play
  • Whammy bar effect
  • Solo sections (as seen in rockband)
  • Starpower/overdrive per player, as in GH5
  • New 3D model code for the notes
  • Downloading new songs and stages in game

Changelog

Version 1.1 New Features:

  • Freestyle mode (Special thanks to WaxyPumpkin72 for the sound effects)
  • New difficulty/instrument selection menus
  • Online score list
  • New results screen after playing a song
  • Much requested volume settings
  • Low battery warning icon during gameplay. And auto pause if a controller disconnects.
  • Restart option in pause menu
  • Samba share option (see readme.txt)

Bugfixes/changes:

  • Some audio fixes to make more songs playable
  • Many small things in the menus, larger texts, better fitting texts.
  • Loading is a bit faster now, and no longer speeds up at 90%.

Version 1.0 New Features:

  • Practice mode
  • Versus mode
  • Last man standing mode
  • 50/100/150/200 streak effect
  • GuitarHero World Tour Drums support
  • Experimental USB support (No idea if it works, enable it in the settings menu)
  • Saving settings
  • Saving of top scores and showing which songs you have compleeted already in the song list.

Bugfixes/changes:

  • Song selection redone (now returns to where you last where)
  • Default neck is now gray
  • Custom stages can supply a own neck/effect texture and note 3D models.
  • Ajusted the hammeron note generation, makes less hammerons
  • Fixed crash bug related to audio. Also fixed a few causes where the audio would get out of sync.
  • Make sure there is a bit of time after the game start before the first song.
  • Many tiny things I forgot.

Version 0.8

  • Customizable scriptable stages. 3 stages included by default (GuitarsOnFire, Guitarfun, Mario)
  • Lefty flip
  • Load all GFX from png files on SD card
  • Load drums.ogg if it exists
  • 'lower fret overriding'
  • Sound fix when no song.ogg is found
  • Gamecube controller support (Untested)
  • Classic controller support (Untested)
  • Not showing a difficulty if there are less than 10 notes (some songs just add a single note to show up as having all difficulties)
  • Added 'start' key for keyboard
  • No songs message when no songs are found
  • Fix scoring for sustained notes
  • Remove tails for short notes]]
  • Add neck/highway gfx
  • Failing a song when playing badly
  • Keyboard keymap customizing
  • Basic drum track support

Keys

LesPaul USBKeyboard GCNController ClassicController Game Action Menu Action
GHStrum keypressUp keypressDown keypressRShift keypressEnter GCDPadUp GCDPadDown ClassicLControlStick‎ Strum Navigate the menu
GHGreenFret F1 GCRTrigger ClassicAButton Green Fret Select an item
GHRedFret F2 GCXButton ClassicXButton Red Fret Cancel/exit menu
GHYellowFret F3 GCYButton ClassicYButton Yellow Fret -
GHBlueFret F4 GCAButton ClassicPlusButton Blue Fret -
GHOrangeFret F5 GCBButton ClassicRTrigger Orange Fret -
WiimotePlusButton Escape GCStartButton ClassicMinusButton Menu Random song in song selection.

Songs

The FretsOnFire wiki contains a LONG list of songs that you can download here free.

Mods

Up from version v0.8 of GuitarsOnFire there was a gfx folder which allows you to change the look of some of the parts of the game. You can also add new stages in the stage folder.

Neck Mods (Note Highway):

  • [1] GOF Theme - Electrode [2]
  • [3] Theme: Legend of Zelda [4]

External links

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