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ResidualVM / Grim Fandango | |
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File:Residualvmgrimfandangowii.jpg | |
General | |
Author | Wiimpathy |
Type | Game engine |
Version | 0.02 |
License | Mixed |
Last Updated | 2013/05/13 |
Links | |
Download | |
Website | |
Source | |
ResidualVM is an experimental port of the ResidualVM interpreter to the Nintendo Wii. As its name suggests, this port is unofficial and not officially supported by the ResidualVM developers. It only provides support for Grim Fandango, so users who are looking to play Escape from Monkey Island or other supported games will need to look elsewhere.
To use ResidualVM, you must already have a copy of the Grim Fandango data files, as the port does not include these files. This makes it a convenient option for players who already own the game and want to play it on their Wii console. Despite its limitations, ResidualVM provides a way for players to enjoy one of the classic 3D adventure games from LucasArts on a platform for which it was never officially released.
How To Run The Game
ResidualVM is an interpreter just like ScummVM so you need the original game. You need to copy your CD data files to a folder first.
Data Files
- All the .LAB files
- GRIM.TAB
- GFUPD101.EXE (The official 1.01 Grim_Fandango_Patch)
Launch ResidualVM, add your folder and launch the game.
How To Play
Wiimote/Nunchuck
- A : Left click (ResidualVM menu and Virtual keyboard)
- B : Pick up/Put away
- 1 : Use item/Talk/Comfirm
- 2 : Examine item
- - : Skip cutscene/Exit inventory
- + : Open inventory
- Home : Game menu
- Z : Run
- C : Virtual keyboard
Classic Controller
- A : Use item/Talk/Comfirm
- B : Pick up/Put away
- X : Examine item
- Y : Open inventory
- - : Skip cutscene/Exit inventory
- Home : Game menu
- L : Virtual keyboard
- R : Run
Screenshots
Media
Why Grim Fandango is a Masterpiece - (superspinmove)
Credits
- aquadran, somaen, ender, giucam, Botje, klusark, etc ...
- To read all the credits go to credits.
Notes
The port is far, far from perfect. First, it's incomplete, it doesn't run Escape from Monkey island and Myst 3. It uses SDL as a backend and there's some hackish and lazy code. But well, it seems to work. At least we have this waiting for someone to make a better and proper port.