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vshPatch | |
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File:Vshpatchvita.jpg | |
General | |
Author | KuromeSan |
Type | Plugins |
Version | 1.0 |
License | MIT License |
Last Updated | 2021/08/14 |
Links | |
Download | |
Website | |
Source | |
vshPatch is a plugin similar to repatch, but for system applications. It allows you to patch vs0 by writing files to ux0:vshPatch/ via a FIOS2 Overlay.
Ever wanted to make a modification to vs0, but don't like the hassle of having to reinstall the OS if something breaks? Maybe want to try modify some RCO's or enable package installer? Now this is an "emulated VS0", where any changes you placed in ux0:vshPatch/ will be reflected in "vs0:" partition, via the power of fios2.
Note that the fios overlay type is 1, so writes will still go to real VS0 *assuming its read/write mounted.
Installation
Copy the .suprx file to ux0(ur0):tai/.
Append it under KERNEL section in your taiHEN config (change to ur0 if you store the plugin there)
*KERNEL ux0:tai/vshPatch.skprx
Create the vshPatch folder inside the ux0 directory, and put your changes you want to make into ux0:vshPatch/ (see examples below).
Finally, restart the console to allow the plugin to be loaded into memory.
User guide
This to created make modding RCO's easier, which can now be done with the author's other tool CXML-Decompiler in version 6+.
It basically can theme anything on the console. Here is an example of what RCO modding, extract this archive into ux0:vshPatch/ and open your videos app.
You'll see the background is now blue. With the CXML Compiler this can be applied to any texture on the console, as well as sound effects and text.
Media
vita ps2 custom theme and custom sound effect (yy oossk)
Theme ALL the things - Compiling XML Back to CXML (Silica)
Compatibility
Tested on 3.60.
Changelog
v1.0
- First Release.