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VGi Vita

From GameBrew
Revision as of 03:36, 8 Ocak 2023 by HydeWing (talk | contribs) (HydeWing moved page Vgi Vita to VGi Vita without leaving a redirect)
VGi
Vgivita2.png
General
AuthorElectry
TypePlugins
Version0.7
LicenseMixed
Last Updated2019/02/10
Links
Download
Website
Source

VGi is a simple taiHEN plugin that prints useful information about PS Vita games.

This can be particularly useful for figuring out back-buffer resolutions, memory usage, etc.

Installation

Copy the .suprx file to to ux0(ur0):tai/.

Navigate to taiHEN config.txt, add VGi.suprx under *ALL or title id of your game (change to ur0 if you store the plugin there)

*TITLE ID
ux0:tai/VGi.suprx

Reload then open your game to use the plugin.

Controls

Select+L - Open/Close VGi

L/R - Move between sections

D-Pad Up/Down - Scroll

Screenshots

vgivita3.png vgivita4.png

vgivita5.png vgivita6.png

vgivita7.png vgivita8.png

vgivita9.png vgivita10.png

vgivita11.png vgivita12.png

Changelog

v0.7

  • Fixed bug where game would crash on VGi menu open, due to the way input blocking was done.
  • Fixed wrong next section title in 'Misc' section.

v0.6

  • Added Depth/Stencil Surfaces section.
  • Added Textures section (showing only 1 entry per unique resolution).
  • Added Threads section (showing all threads ran by a game).
  • Added support for fast-scrolling by holding DPAD UP/DOWN.
  • Game input is now blocked when VGi menu is open.
  • VSync-off switch added to Graphics section (effectively NOPing all SceDisplay wait calls).
  • Fixed bug where Color Surfaces counter would shoot up when games reinit CSs on each frame (some do this).
  • Some minor UI adjustments (transparency, FPS locked to <20 when menu is open, etc...).

v0.4

  • UI improvements.
  • Fixed scrolling in "Render Targets" tab.
  • Added power configuration information to "Device" tab.

External links

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