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MSweep Vita

From GameBrew
Revision as of 15:08, 24 December 2022 by HydeWing (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
MSweep
Msweepvita2.jpg
General
AuthorCreckeryop
TypePuzzle
Version1.2.1
LicenseGPL-3.0
Last Updated2020/10/30
Links
Download
Website
Source

Simple minesweeper written in C++ for PlayStation Vita.

Features

  • Records for all modes (Easy, Medium, Hard, Custom) located on ux0:data\save_msweep.txt.
  • Saves.
  • Kills some time.
  • Great, Original UI.

User guide

Save file is located in ux0:data\msweep_save.txt you can simply edit it.

Here is template: easy medium hard custom theme Do not make extra spaces.

Here is example: 123 456 789 101 1 Time is in milliseconds.

To reset saves just delete *.txt file.

Controls

D-Pad - Move

Cross - Open tile (or open group of tiles if you press on number)

Square - Put Question mark

Circle - Flag, Unflag

Triangle - Recreate level

Start - Go to pause menu

Screenshots

msweepvita3.jpg msweepvita4.jpg

msweepvita5.jpg msweepvita6.jpg

Changelog

v2.1

  • Themes now have names.
  • Disabled exploding for flagged mines.
  • Added invisible mines as wrong flagged tiles.
  • Minor fixes.
  • Fixed bug where openning marked tiles doesn't create particles.
  • New Themes.
    • Matroskin.
    • Realistic.
    • OldSchool (Windows XP look like theme, idea by @Grzybojad).
    • Black & White.
  • If game crashing try making save file with 0 0 0 0 0.

v1.1

  • Pause menu now actually pauses game (new pause menu).
  • New save file structure record_easy record_medium record_hard record_custom theme.
  • Less particles when field is too big.
  • Minor fixes.

v1.0

  • First Release.

Credits

Thanks to:

External links

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