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Zelda Time to Triumph | |
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File:Zelda3tvita.jpg | |
General | |
Author | usineur |
Type | Role Playing |
Version | 1.3.1 |
License | Mixed |
Last Updated | 2018/09/11 |
Links | |
Download | |
Website | |
Source | |
This is a PS Vita port for Zelda Time to Triumph, the third game of Vincent Jouillat's Zelda fanmade trilogy.
It follows Zelda Oni Link's Begins (port by Rinnegatamante) and Zelda Return of the Hylian.
User guide
Story
After the events that occured in Termina and the victory of the hero on his evil alter-ego, Zelda and Link knew that, from the bottom of heck, Ganon the immortal drawed his power from his wish to the Triforce, and rounded up his army with a view to invade Hyrule. Until the day when, after months spent watching out for an attack, an event came up and put an end to this endless waiting...
Zelda Fangame Vita port
- Zelda Return of the Hylian.
- Zelda Oni Link Begins.
- Zelda Time to Triumph.
- Zelda Navi's Quest.
- Zelda Picross.
Note: Saves can be found in ux0:data/z3t/save directory.
Controls
Game selection/Inventory:
D-Pad - Navigate
Cross - Select game, Close inventory
In game:
Left Analog - Move Link
Right Analog - Look around
Cross - Carry without gloves, Confirm, Pass text
Circle - Read, Open, Speak
Square - Use weapon
Triangle - Use selected object
L - See the map
R - Run
D-Pad Right - Item selection
D-Pad Up - See defeated monsters
D-Pad Left - See barter items
D-Pad Down - See fishes
L+R - Oni Link transformation
Select - Display help
Start - Save quit
Screenshot
zelda3tvita3.jpg zelda3tvita4.jpg
zelda3tvita5.jpg zelda3tvita6.jpg
Changelog
1.3.1
- Fix more crashes and freezes. The port seems to be very stable now.
- Allow Link to move on 8 axis (thx to @NicolasR).
1.3
- Many thanks to @NicolasR for:
- Multilingual support.
- Language detection.
- French translation.
- More intuitive "Help" screens.
1.2.2
- Multilingual support, french translation and language detection (thx to @NicolasR).
1.2.1
- Add "Fullscreen" option.
- Add "Auto-hide menu bar" option.
- Imgui settings can now be saved and reloaded.
1.2
- SDL 1.2 (vitaGL) + imgui support (thx to @Rinnegatamante).
1.1
- Fix more memory leaks.
- External datas are not required anymore (about 195 Mb space gained).
1.0
- First public release.
Credits
Vincent Jouillat, for Original game.
Nop90, for:
- His 3DS port that contains several memory leaks fixes I included in this port.
- The "Impulse tracker" musics provided in his fork.
- littlebalup, for key mapping inspiration.