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Vita Object Loader

From GameBrew
Revision as of 03:45, 1 November 2022 by HydeWing (talk | contribs)
Vita Object Loader
File:Vitaobjectloadervita.jpg
General
AuthorRinnegatamante
TypeOther Apps
Version1.1
LicenseMixed
Last Updated2017/07/23
Links
Download
Website

Vita Object Loader is a 3D model viewer wrote with lpp-vita fully opensource.

It can be used for benchmark purposes (take in mind models are soft rendered!) or just for fun.

It supports Wavefront (.obj) models but with some restrictions: only triangles primitives, materials are not supported.

How to adapt a model

To be sure your model will be compatible with Vita Object Loader you can use Blender to convert it into a triangles primitives one.

You can follow this short tutorial to do so:

  1. ) Start Blender v.2.7.
  2. ) Remove the default cube and import your model.
  3. ) On bottom screen where you see "Default Mode", click it and select Edit Mode
  4. ) If your model is not selected, press A to select it.
  5. ) Press CTRL+T
  6. ) Export the model as Wavefront (.obj). (Uncheck during exporting the Write Materials box)

Screenshots

vitaobjectloadervita-01.jpg vitaobjectloadervita-02.jpg

Controls

Filebrowser:

  • DPad = Navigate through files
  • A = Open Directory / File
  • Square = Enable / Disable 444 Mhz mode
  • SELECT = Take screenshot
  • START = Exit Homebrew

Rendering:

  • Left Analog = Move Model
  • Right Analog = Rotate model
  • L / R = Zoom In / Zoom Out
  • Circle = Close current model

How to use textures

You can use a texture with your model by inserting a PNG/JPG/BMP file with the same name as the model in the same folder (so like ux0:/model.obj and ux0:/model.png ).

Changelog

(v.1.1)

  • Now the homebrew uses hardware acceleration for rendering phase.
  • Removed non-fullscreen mode for compatibility reasons.

(v.1.0)

  • First Release.

External links

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