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Sonic 1 SMS Remake Vita

From GameBrew
Revision as of 13:36, 2 December 2022 by HydeWing (talk | contribs)
Sonic 1 SMS Remake
File:Sonic1smsremakevita.jpg
General
AuthorMDashK & Creative Araya
TypePlatform
Version1.9.2
LicenseMixed
Last Updated2022/12/02
Links
Download
Website
Source

Sonic 1 SMS Remake is a fan game that represents a redesigned version of the Master System game released by SEGA in 1991.

This is an official port, based on version 1.9 of the game.

Features

  • NEW GAME MODES:
    • Time Attack: Racing to best time
    • Encore: Play with all characters
    • Competition: 2 players versus on Wi-Fi local
    • Eggman: Boss rush
  • 5 CHARACTERS:
    • Sonic: Super Peel Out, Drop Dash
    • Tails: Fly, Swim
    • Knuckles: Glide, Climbing
    • Mighty: Spin Jump
    • Ray: Fly
  • NEW ZONES:
    • Marble: Lava everywhere and secret ruins
    • Spring Yard: Pinball casino with multiple traps
    • Star Light: Light fixtures, lasers and motorcycle races
  • FEATURES:
    • Super transformation (get 7 Chaos Emeralds + 50 rings)
    • Spin Dash for all characters
    • Music FM mode
    • 5 memory cards (save games)
    • 5 different endings on credits
    • Sonic Band on credits in Encore Mode
    • Big rings (get 7 Chaos Emeralds)
    • Pause menu
    • Debug mode and secret cheats
  • IMPROVEMENTS:
    • New color palettes
    • Special Stages with 7 Chaos Emeralds
    • Unlimited rings counter
    • New screen animation for monitors
    • Free animals from Badniks
    • Eggman life bar
    • Redesigned zones
    • Options menus
    • New electrocuted death animation
    • New option for Sonic with red shoes

Installing Sonic 1 SMS Remake

Just download the VPK file, install it using VitaShell and you're good to go.

Media

Screenshots

sonic1smsremakevita-01.jpg sonic1smsremakevita-02.jpg sonic1smsremakevita-03.jpg sonic1smsremakevita-04.jpg

Expected bugs and issues

  • Competition has been removed. Unfortunately, it is not possible to implement it.
  • Scrap Brain Act 2 needs full overclock to 500 Mhz to run at 24 FPS. Without OC, it will run at ~17 FPS. On PSTV, expect a little more lag due to the PSTV running at a higher resolution. Should run around ~20 FPS fully overclocked. Without OC, around ~15 FPS.
  • If you leave the game idleing for too long, it will eventually crash. This is not related to the game, but related to either the GMS Vita executable or a plugin that is generally used by most users. Just be sure to press the PS button before turning off the screen of the console to leave it in standby.

Changelog

v1.9.2

  • Now in 60 FPS (switch 30/60 modes)
  • New optimization system
  • New main camera
  • New menu: Gameplay
  • New Badnik Roller in Spring Yard Zone
  • New chain sound effects in Marble Zone
  • New physics of Ray the Flying Squirrel
  • Spring Yard Act 2 level design changes
  • Mask bug fixed on big buttons at Zones
  • Polishing the physics of zones
  • Correction in the Shaders of Labyrinth Zone
  • Option to enable/disable Air Jump
  • Change(B) button is used as a back function in the options
  • Removed cameras option
  • Super animation fix
  • Fixed bugs on platforms
  • General review of the game by Beta Testers
  • Updated credits

v1.9

  • Marble Zone glass platform bug fixed
  • Scrap Brain light arrows bug fixed
  • Credits bug fixed on classic mode
  • New Encore Ending with Sonic Band
  • Scrap Brain and more zones, optimized for performance
  • New options menu by Sonic 3
  • Smooth/ fixed camera on screen option
  • End of letters in version

v1.4.H

  • New smooth camera view (from Sonic 3 SMS. Timelines)
  • Switch player camera (Smooth / Fixed)
  • New option menu "Players"

v1.3.H

  • New Mighty Jump Dash animation;
  • Jungle Zone 1 improvements and wood floating in the water.

v1.2.H

  • Super Button (transform / untransform)
  • Press 4x on version to unclock cheats

Thanks

Big Special Thanks goes to: Creative Araya, cubeww, m1s3ry, SilicaAndPina and KuromeSan.

External links

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