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C-Dogs SDL | |
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File:Cdogssdlwii.jpg | |
General | |
Author | insin |
Type | Shooter |
Version | 0.4.1-1 |
License | Mixed |
Last Updated | 2009/06/09 |
Links | |
Download | |
Website | |
Source | |
C-Dogs SDL is a port of the old DOS arcade game C-Dogs (aka: Cyberdogs 2) to modern operating systems. It uses the SDL Media Libraries, and because of this C-Dogs SDL is able to run on Linux, Mac OS X, Windows, BSD, MorphOS, AmigaOS, [C-Dogs DS|Nintendo DS], [C-Dogs3DS|Nintendo 3DS] and GP2X. In theory it should be able to run on any posix compliant system which is supported by SDL
Gameplay
C-Dogs is an arcade shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the “dogfight” deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps. This version does too.
The author of the DOS version of C-Dogs was Ronny Wester.
Controls
Wiimote Horizontal | Classic Controller | Action |
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Wiimote DPad | Classic DPad | Move |
Wiimote 1 Button | Classic B Button | Shoot / Select menu item |
Wiimote 2 Button | Classic A Button | Switch weapon |
Wiimote DPad + Wiimote 2 Button + | Classic DPad + Classic A Button | Slide |
Wiimote B Button | Classic Y Button | Automap |
Wiimote Plus Button | Classic Plus Button | Pause |
Wiimote Home Button | Classic Home Button | Quit to main menu |
In the player setup/weapon loadout menus, Wiimote 1 Button / Classic B Button confirms and Wiimote 2 Button / Classic A Button cancels. Yes, I know it feels wrong!
Screenshots
Media
External links
- Official Website - https://web.archive.org/web/20110216190302/http://lumaki.com/code/cdogs/
- Wiibrew - https://wiibrew.org/wiki/C-DogsSDL
- Github - https://github.com/insin/cdogs-wii