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HTML5 Savegame Editors | |
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General | |
Author | Marc Robledo |
Type | Save Editors |
Version | 1.3 |
License | MIT License |
Last Updated | 2020/07/19 |
Links | |
Source Download | |
Website | |
Source | |
HTML5 Savegame Editors is a compilation of console savegame editors made with HTML5 technologies.
Note: Always keep a backup of your savegame. And be careful when editing you savegame, this tool can damage your save if not used correctly.
User guide
It supports the following games:
- The legend of Zelda: Breath of the wild (Wii U/Switch).
- Super Smash Bros. Ultimate (Switch).
- Hyrule Warriors (Wii U).
- Kid Icarus: Uprising (3DS).
- Final Fantasy Explorers (3DS).
- Mario Kart 7 (3DS).
- Super Kirby Clash (Switch).
- Team Kirby Clash Deluxe (3DS).
- Kirby's Blowout Blast (3DS).
- Picross 3D Round 2 (3DS).
- Sushi Striker (3DS).
- Pokémon Picross (3DS).
- Pokémon Shuffle (3DS).
- Rhythm Paradise Megamix (3DS).
- StreetPass Mii Plaza (3DS).
Use a homebrew such as JK's Save Manager and Checkpoint to extract/re-import saves (remember to keep a backup).
You can use the editors online, or download the source and use them offline (just run index.html).
Screenshots
Changelog
v1.3
- Includes all editors up to date (SSBU, Super Kirby Clash, Sushi Striker editors and BOTW+Master merge).
- Fixed Chrome compatibility for offline editors.
v1.2
- Includes all editors up to date (Mario Kart 7 and BOTW/Master editor fixes).
- https redirection is not forced in offline mode anymore, so this hopefully will fix offline editors for everyone.
v1.1
- Includes all editors up to date (July 2018).
v1.0
- This first release includes all standalone editors up to date, along their example savegames.
- Note: you must run index.html.