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Resonate PSP

From GameBrew
Revision as of 12:31, 7 November 2021 by HydeWing (talk | contribs)
Resonate
Resonate.png
General
Authorhardhat
TypeShooter
Version0.57
LicenseMixed
Last Updated2008/06/02
Links
Download
Website
Source

Resonate is a fast paced undersea rail shooter released by Hardhat.

This was one of the contest entries for the PSP-Hacks Homebrew Idol in 2008.

Features

  • 5 hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark.
  • High score tracking for each game.
  • Enemies in various attack formations.
  • 3 types of power ups.
  • Level editor for Windows, Linux or MacOS based on fltk and OpenGL.

Installation

On Custom Firmwares 3.xx (such as m33 or OE firmwares), copy the resonate folder into ms0:/PSP/GAME/. The src folder is only needed to modify the game.

User guide

Your goal is to evolve into a thresher shark and become king of the ocean. Hit the blue striped targets to collect evolution up.

Accumulate 8 evolution ups to level up to the next evolutionary form. If you're hit too many times, the adventure ends and you need to try again.

Evolutionary forms:

  • On normal difficulty, you start as a Sea Urchin (Level 2).
  • Collect eight and move up a level to Sea Horse (Level 3).
  • Miss a target that collides with you and move down to Zooplankton (Level 1).

Combos:

  • If more than one enemy is targeted at once, then there is a scoring bonus of 25% for each enemy targeted.
  • A maximum of 8 enemies can be targeted at a time.

Heads Up Display:

  • At the top right, is the score for the level.
  • On the bottom right is the chaos ammo count, and the chaos timer.
  • On the bottom left is the evolution meter.

Controls

Analog - Move the targeting reticle

Cross - Lock targets (hold), Fire at targets (release)

Square - Releases chaos to destroy all nearby enemies and capture powerups

Select - Take screenshot

Start - Pause menu

Screenshots

resonate2.png

resonate3.png

Media

Resonate PSP Homebrew Game build 10 (hardhatpsp)

Changelog

version 0.57

  • Fixed boss damage visualization.

version 0.56

  • Fixed boss damage visualization.

version 0.55

  • New compo title screen with water drop special effect.
  • New main level which is easier for Meyitzo but still interesting.
  • Now fight against the tall ship of doom to free the sea (boss fight).
  • Moved old main level to version0_45.
  • Intel Mac level editor now available.
  • Added model preview in the level editor.
  • Increased the number of supported enemies to 512.
  • Increased the memory used by the CFW build to 20MB for bigger sounds, etc.

version 0.45

  • Added high score upload/internet ranking.
  • Added new XMB background picture.
  • Added new XMB song from DimensionT.
  • Fixed some crash bugs in the level editor.
  • Filled in some user levels with enemies.
  • Added splash screen for the compo.
  • Updated credits to list some missed people.
  • Windows level editor included in distro.
  • Level editor includes preview of enemies on screen.

Credits

  • Game Design - hardhat, PSPdemon.
  • Programming - hardhat.
  • Art - PSPdemon, Meyitzo, Genz.
  • Icon Music - DimensionT.
  • Music - by Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen.
  • Sounds - meanrabbit.com.
  • Testing - zion, Dutt, Wally, #psp-programming.
  • Levels - Hardhat, Meyitzo.
  • Mac build of the Level Editor thanks to A_Nub, jparishy, InsertWittyName, BronxbBomber.
  • Title screen is cc-by-sa licensed and includes a reef photo by Mila Zinkova.
  • Inspired by Rez.

External links

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