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Lemmings for 3DS | |
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[[1]] | |
General | |
Author | esoteric-programmer |
Type | Puzzle |
Version | v0.6.3 |
Last Updated | 2017/05/26 |
Links | |
Download | |
Website | |
Source | |
Lemmings for 3DS
Clone of Lemmings.
Setup:
- Create a folder called lemmings either on the root of the SD card or in the 3ds folder.
- Copy the required* files into the following subfolders of lemmings folder: orig\_demo, orig, ohno\_demo, ohno, xmas91, xmas92, holi93\_demo, holi93, holi94\_demo and/or holi94. You need to fill at least one folder to play the game.
- To avoid duplicates, you may only fill these folders if you own all Lemmings games: orig, ohno, xmas91, xmas92, holi94
- For multiplayer mode, fill the subfolders of the 2p folder at the host system.
- If you modify level files later, you should delete the CACHE_xx.DAT files in the lemmings folder afterwards.
- The game uses the NDSP service to play audio. Thus you need a DSP firm dump to have audio.
- You may want to use your own sound and/or music files.
- Put your wave files into lemmings/audio folder.
- See README.txt in that folder for more details.
- These files are not included (and will never be included),
- because they are protected by copyright law.
- For game control, see CONTROL.txt.
- \* See README.txt in these folders.
Control
- A, START start 1 player game
- X, SELECT start 2 player game
- Y enter settings menu
- UP, DOWN change rating; switch between original Lemmings and "Oh no! More Lemmings"
- touch touch at a lemming to trigger one of the actions above
- L + R exit
Level selection:
- UP, DOWN select previous/next level
- LEFT, RIGHT change rating
- B cancel selection
- A, START start 1 player game with selected level
- touch no effect (sorry!)
- UP, DOWN select menu item
- A toggle checkbox, select first/last option, or start key assignment
- LEFT, RIGHT select previous/next option (if supported by current menu point)
- B exit menu without saving
- X delete key binding
- START save and exit menu
- touch cancel key assignment
In game:
- C-PAD move cursor
- A click at cursor position
- B pause/resume (in 2 player mode during level inspection: start game)
- X select next skill
- Y select previous skill
- D UP increase release rate (not in 2 player game)
- D DOWN decrease release rate (not in 2 player game)
- D RIGHT step one frame while game is paused (not in 2 player game)
- L time runs 3 times faster while held down (not in 2 player game)
- R + C-PAD scroll horizontal
- SELECT highlight/select non-priorized lemming
- START press twice to nuke level (give up); does not work while game is paused in 2 player game, both players must nuke the level at the same time
- touch move cursor to touch position and click there
Changelog
Version 0.6.3
- Completed ratings are marked with an asterisk in 1p level selection menu
- Play a custom sound when lemming falls out of the level
- Bugfixes
Version 0.6.2
- Data for CIA version can be loaded from /3ds/lemmings now
- Introduced cache to reduce start-up time
- CIA file uses homebrew logo now
- Bugfix
Version 0.6.1
- Bugfixes (note: multiplayer mode is not compatible with v0.6)
Version 0.6
- Added 2 player mode via 3DS local wifi connection
- In-game background color can be switched to dark blue (AMIGA style)
- Direct drop glitch can be disabled in settings menu
Version 0.5.1
- Fixed lemming start position
Version 0.5
- Added settings menu
- Bugfix
Version 0.4
- Added custom sounds and music
- Audio settings are saved now
- Fixed level: Wicked 2
- Corrected fade-in and fade-out time
- Removed sf2d
- Cleaned up source
Version 0.3.1
- Added sound effects of traps
- Added congratulation messages for finishing all levels of a game
- Bugfix
Version 0.3
- Added audio
Version 0.2.3
- Added error screens
- Bugfixes
Version 0.2.2
- Support demo versions:
- Original Lemmings Demo
- Oh No! More Lemmings Demo
- Holiday Lemmings 1993 Demo
- Holiday Lemmings 1994 Demo
- Cleaned source
- Source release
- Bugfixes
Version 0.2.1
- Support Xmas and Holiday Lemmings
- Bugfix
Version 0.2
- Support "Oh no! More Lemmings" -> introduced folder structure (see README.txt)
- Timer runs 13% slower (previously it was too fast)
- Wrap around during level selection: FUN30 <-> FUN01; TRICKY30 <-> TRICKY01; and so on
- Start-up time reduced
- exit game with L+R (only in main menu)
- added left handed control (see README.txt)
Version 0.1
- Initial release