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WormsWarOnline | |
File:Wormswaronlineds.gif | |
General | |
---|---|
Author(s) | t4ils |
Type | Strategy |
Version | 1.11 |
Licence | Mixed |
Links | |
[Media:Wormswaronlineds.zip Download] | |
Website |
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WormsWarOnline is a remake of Worms War to the NDS, the game was originaly created by Team17 for Amiga machines.
It was presented in the Dev-fr Coding Compo 2007 with Evolution theme, sponsored by DS-X, ranked 6th in the Game section.
User guide
A Manual Quick Start is available from the official site (explanation of menus).
If nickname is weird (ie special characters), account will not be created (or poorly designed). If this is the case, change nick before joining the online mode (not to be done once).
The online mode requires a port redirected to DS if going through a router. Once opened, enter the console port to use in the config.ini (your_port) or directly into the game before looking for a part (touch the port number to change).
Ip should be automatically detected, but errors can occur. If you do not have a router, leave the default port.
Controls
Menu:
Stylus - Navigate
In game:
Start - Pause
Select - Appear/disappear the weapons menu
Left/Right - Move
Tap/Double Tap - Long jump/High jump
Stylus - Action (pull, put dynamite, teleport, etc), Aim
Level editor:
Left/Right - Undo/Redo
Up/Down - Swap screens
Stylus - Draw
Start - Validate map
There is a left-handed, so the keys are symmetrically for lefties.
Screenshots
Changelog
1.11 04/08/07
- New version of the dedicated server should work now.
1.1 7/30/07
- Dedicated server to connect people with each other online.
1.0 7/28/07
- Version Dev Compo-Fr.
Credits
Doud for the time he has kindly placed online for various tests.
Mollusk lib for now.
Smealum for the suggested tips to improve.
Mastertop for his help in scrolling.
X-Blaster to open competition on the dev chan-en.
Costello to understand sockets.
All the dev chan-en and the forum for support during these weeks of development.