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Process One PSP

From GameBrew
Revision as of 06:48, 4 February 2025 by HydeWing (talk | contribs) (HydeWing moved page Process one PSP to Process One PSP without leaving a redirect)
process_one
Processonepsp.png
General
Authorumxprime
TypeDemos
Version2008
LicenseMixed
Last Updated2008/03/31
Links
Download
Website

A homebrew game/visual demo where you can create and direct the flows.

Installation

Unpack the zip file to your Memory Stick.

User guide

Controls

Analog - Move the square to draw the flow

D-Pad - Generate an upward/downwaed/left/right oriented flow

Triangle - Show pixels in a non persistent mode

Square - The square doesn't draw

Circle - The flow leads the particles toward the square

Cross - The flow leads the particles away from the square

L - Generate another flow

R - Show the flow

Select - Change colors of process_one (5 themes available)

Home - Quit

Screenshots

processonepsp2.png

processonepsp3.png

processonepsp4.png

Compatibility

Tested with:

3.52M33-4
3.80M33-5

Changelog

2008/03/31

  • Initial release.

Credits

Made with:

  • Days, Nights and a PSP
  • C
  • PSPSDK
  • triEngine, mainly triGraphics, a pspgu wrapper developped by Tomaz, InsertWittyName, and Raphael
  • int mcrowne_isqrt(), a fast integer based sqrt function written by Mark Crowne
  • int i_atan2(), a fast integer based atan2 function written by Simon Hosie

Greets: PSPGEN, DEVSGEN, GENEVOIS FROM REALTECH-VR, SEB, ORU, BRUNO, UKKO_ONE, KADDD, ASDW

External links

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