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Archipong PSP

From GameBrew
Revision as of 02:43, 18 November 2024 by HydeWing (talk | contribs) (→‎Credots)
Archipong
Archipongpsp.png
General
Authorarchilolo
TypeArcade Games
Version0.5 Alpha
LicenseMixed
Last Updated2007/09/28
Links
Download
Website
Source

archipong is simply a Pong game, as classic as it gets. The ball bounces against the edges of the screen, and the paddles have to keep the ball from going off-screen (not that it actually will, since it’ll just bounce back off the left and right walls).

Controls

Menu:

Cross - Single-paddle mode

Circle - Double-paddle mode

Triangle - Score bode

L - Single-player

R - Two-player

D-Pad Down - Easy

D-Pad Left - Normal

D-Pad Up - Difficult

Select - Start game

In game:

D-Pad - Move the left paddle up and down

Triangle/Cross - Move the right paddle up and down

Select - Back to menu

In Double-paddle mode, controls remain the same but operate both paddles.

Screenshots

archipongpsp2.png

Changelog

Version 0.5 2007/09/28

  • New AI: Adds single-player functionality with three difficulty levels. The "easy" level is very accessible, while "hard" is more challenging.
  • New Game Mode - Score Mode: Opponent’s paddle always returns the ball, with the goal to sustain as many volleys as possible.
  • Improved Menu: Redesigned for better user experience.

Version 0.4 2007/09/27

  • A new menu.
  • Two background music tracks (played by the developer on piano).
  • New game mode: Double Paddle, allowing control of two paddles simultaneously.
  • Updated graphics and a new background.
  • Added logo and extensive code optimization.

Version 0.3 2007/09/23

  • Removed the option to resize the ball, which was causing crashes.
  • Added a pause feature.
  • Enhanced collision handling for more precision.
  • Automatic paddle size adjustment to help players who are behind in score.
  • New splash screen, and a background image of the developer’s home.

Version 0.2 2007/09/21

  • Working score counter.
  • Progressive ball acceleration.
  • Refined collision detection.
  • Ball rotation effect.
  • Ability to deform the ball using the analog stick (though it may cause crashes).
  • Improved graphics.

Version 0.1 2007/09/20

  • Introduced basic gameplay mechanics with two paddles, a ball, background, and functional bounce mechanics.

Credits

Acknowledgments:

  • YodaJr for the help.
  • Brunni for the OSLib library.
  • Playeradvance community.

External links

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