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Jewel Thief PSP

From GameBrew
Revision as of 13:59, 20 October 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=Jewel Thief |image=jewelthiefpsp.png |description=Based off an old game with the same name. |author=andyauff |lastupdated=2008/01/29 |type=Arcade Games |format= |version=0.25 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/jewelthiefpsp.7z |website=http://forums.qj.net/psp-development-forum/133862-release-jewel-thief-v-0-25-a.html |source=https://dlhb.gamebrew.org/psphomebrew/jewelthiefpsp.7z }} Based off an old game with the...")
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Jewel Thief
Jewelthiefpsp.png
General
Authorandyauff
TypeArcade Games
Version0.25
LicenseMixed
Last Updated2008/01/29
Links
Download
Website
Source

Based off an old game with the same name where you had to take all the jewels without being captured.

Coded in Lua by andyauff.

User guide

The object is for you to steal all of the jewels on the screen without being caught by the good guys who are running around. If they touch you, it's game over.

Take all of the gems on the screen without being caught and you move on to the next level. No two levels are the same, for the gems are placed randomly around the screen. The game starts out easy and gets harder as you progress. If you get caught, press start to restart the game.

The game goes on forever: try to make it to the highest level you can! After level 20, the game stops getting harder, but it is hard enough by that point that you probably won't last much longer after that anyway.

Controls

Analog or D-Pad - Move player

Start (during game) - Pause

Cross (when paused) - Unpause

Start (after game over) - Restart

Screenshots

jewelthiefpsp2.png jewelthiefpsp3.png

Changelog

v0.25

  • Can now control player with d-pad as well as analog nub.
  • Code overhauled: now just one, much more efficient script.
  • Backgrounds appear randomly.
  • Unlimited levels.
  • Gradually increasing difficulty up to level 20.
  • Pause function.

Credits

External links

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