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Chaos;Child | |
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General | |
Author | Spazzery |
Type | Translations |
Version | 1.0 |
License | N/A |
Last Updated | 2024/07/18 |
Links | |
Download | |
Website | |
After approximately two years of intermittent work on this patch, Spazzery is thrilled to announce the completion of the translation improvement patch for Chaos;Child on the Vita. This is the only other Science Adventure game on the Vita that received an official English release, apart from Steins;Gate. The quality of the official release was wasn't very good, which led the Committee of Zero to create an English improvement patch for the PC version. Spazzery then adapted and ported this patch to the Vita release.
Now, what does this patch do:
- The game text has been had a big translation improvement and uses more correct terminology (for example, the naming order is now consistent with the rest of the series.)
- Untranslated CGs and backgrounds are now translated. Most importantly - the MAP which you need to use in-game to solve the mystery (previously it was left untranslated for I believe copyright reasons)
- System graphics are translated
- Some system texts
- Videos that weren't previously translated are now translated!
What's not there:
- In the end of the game, there's a few voice lines that weren't able to be translate, since they're just voice files. There wasn't a feasible way to get around that, unfortunately.
How To Install
You have to have the game either installed or on a cartridge, a hacked Vita with plugins like rePatch, NoNpDrm, 0syscall6. Download the zip file, extract it. Then take the rePatch folder (from the extracted zip file) and place it TO ux0: through Vitashell via FTP or USB.
We created the patch for the European version (PCSB01075), but this should also work with the US release (PCSE01022). Inside the patch folder, just rename the folder "PCSB01075" to "PCSE01022" and it should work just fine.
You can also use the game with the update (1.01) just fine.
Changelog
v1.0
- First Release.
Special Thanks To:
- RichardArc for offering to playtest and help and spoiling himself in the process, badspot for helping with playtesting and finding bugs, froid_san for helping me with the image format (the map!), Committee of Zero for making the fan patch and creating sc3tools, DanOl98 for creating MagesPack.
- Now finally, a good chunk of the SciADV games are well playable on the Vita. What's left is the Chaos;Head Love Chu Chu and Chaos;Child Love Chu Chu games (which will get English fan patches soon from Committee of Zero on PC), Occultic;Nine, and everyone's favorite Chaos;Head NoAH, which who knows if will ever be translated. But until then, let's enjoy what we do have.