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Ppsspp-gpihook PSP

From GameBrew
Revision as of 02:01, 8 July 2024 by Hyatt (talk | contribs) (Created page with "{{Infobox PSP Homebrews |title=ppsspp-gpihook |image=ppssppgpihookpsp.png |description=Emulates GPI switches normally found on developer hardware. |author=Freakler |lastupdated=2023/08/16 |type=Plugins |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/ppssppgpihookpsp.7z |website=https://github.com/Freakler/ppsspp-gpihook |source=https://github.com/Freakler/ppsspp-gpihook |donation= }} {{#seo: |title= (Plugins) - GameBrew |title_mode=append |ima...")
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ppsspp-gpihook
Ppssppgpihookpsp.png
General
AuthorFreakler
TypePlugins
Version1.0
LicenseMixed
Last Updated2023/08/16
Links
Download
Website
Source

Emulates GPI switches normally found on developer hardware only.

Sometimes developers have hidden functionality behind these switches (especially with early builds) in their games. This can be everything from on-screen info to unlocking debug menus!

Installation

Place all files from release in /PSP/PLUGINS/gpihook

How to use

Adjust the /PSP/PLUGINS/gpihook/config.ini values where each key represents the respective pyhsical switch.

[GPI]
0 = FALSE
1 = TRUE
2 = TRUE
3 = TRUE
4 = FALSE
5 = FALSE
6 = TRUE
7 = TRUE
Copy

This works while the game is running and takes effect after a couple milliseconds! You can take a look at the log file to see live if and when a game checks for switch settings.

Screenshots

Killzone Liberation (UCET-00278 v0.2)

ppssppgpihookpsp-01.png

Setting switch 1 to TRUE enables a small menu where you can select between FPS and memory display options. ref0

Tony Hawk's Underground 2 (ULUS-10014)

ppssppgpihookpsp-02.png

Changelog

v1.0

  • First Release.

Thanks

Thanks to qwikrazor87 & Peter Lustig and greetings to the UMDatabase Discord.

External links

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