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RVGL | |
---|---|
General | |
Author | Rinnegatamante |
Type | Racing |
Version | 1.0 |
License | Mixed |
Last Updated | 2024/06/14 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
RVGL has been natively ported to the PSVita. This port is a part of RVGL, which is a cross-platform reimagining of Re-Volt. It has been rewritten to run natively across a broad range of platforms.
Features
- Everything works fine as on the other versions
- Cross-Platform multiplayer
- Every custom content works
- Split screen multiplayer on PSTV or on PSVita using MiniVitaTV plugin
How to install
- Download the latest release from here
- Make a folder on your PSVita:
ux0:data/rvgl
- Obtain game data and put everything in
ux0:data/rvgl
except rvgl.exe and the dll files. - Extract the shaders zip in
ux0:data/rvgl
- Install the vpk.
- Profit!
NOTE: If you had the Android loader version installed prior, it's HIGHLY SUGGESTED to delete completely the ux0:data/rvgl folder (except for the profiles folder that includes your saves) and start anew to avoid any potential conflicts between the two versions.
Screenshots
Media
(RVGL) Museum Unleashed - Clasica (30 cars) (CELL)
Changelog
v1.0
- First Release.
Credits
- birdsentinel for giving me access to RVGL sourcecode to work on this port
- CatoTheYounger for testing the homebrew
- Once13one for the Livearea assets.
- Northfear for the SDL2 fork with vitaGL as backend.