Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Abstract Shoot

From GameBrew
Abstract Shoot
Abstractshoot.png
General
AuthorNeumann
TypeShooter
Version0.9 Beta
LicenseMixed
Last Updated2007/07/31
Links
Download
Website

Abstract Shoot is a DS homebrew shooting game inspired by the Flash Game Abstract Sea.

Installation

Download and extract file.

DLDI patch it if needed (if your card does not have auto-patching) and copy it to the root directory of the card.

User guide

Find various power-ups (life, triple shot and bomb) and shoot everything that moves while avoiding projectiles.

Controls

Stylus - Aim and shoot

D-Pad or A/B/X/Y - Move cannon

L/R - Change music (theme 1/theme2/off)

Start - Pause

Screenshots

abstractshoot2.png abstractshoot3.png

abstractshoot4.png abstractshoot5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on iTouchDS (firmware 3.8).

Changelog

Version 0.9 BETA 2007/07/31

  • Added High-score system (requires DLDI patching to work).
  • Added a menu.
  • Enemies have new trajectories that make the game harder and less monotonous (they are not automatically drawn to the cannon).
  • Modification of the 'bomb' bonus: from now on, the bomb is activated by a detonator placed relatively far from the bomb. The bonus is therefore 'useful' now.
  • Added music and sound effects.

Version 0.8b BETA 2007/07/19

  • Fixed score related bugs.
  • Decrease in difficulty.

Version 0.8 BETA 2007/07/18

  • Added 2 musical themes and sound effects.
  • Added power-ups (life, triple shot and bomb).
  • Effects of explosions and slight graphic changes.
  • Various bug fixes.

Version 0.5 BETA 2007/07/12

  • Added information on the top screen (time, score, life bar).
  • The enemies are of two different types (slow / fast with more or less health; and they throw projectiles).
  • The cannon is now mobile.
  • gfx improved.

Version 0.1 BETA 2007/07/07

  • First demo with stationary cannon (took 2 days before seeing that we could move the cannon in Abstract Sea) hard coded.

External links

Advertising: