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DuckStation | |
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General | |
Author | RSDuck |
Type | Console |
Version | Prerelease 2 |
License | GPL-3.0 |
Last Updated | 2024/04/23 |
Links | |
Download | |
Website | |
Source | |
DuckStation, developed by Stenzek, is an exceptional PlayStation 1 emulator. It boasts excellent compatibility and performance, and supports a range of enhancements. These include high-resolution rendering and PGXP, which can reduce the 'wobble' and distortion often seen in many PSX games.
The port author is excited to introduce their port of DuckStation to the Switch, which features a custom deko3D graphics backend.
Installation
Simply extract the files onto the root of your SD card. Before starting a game, ensure that you have bound the keys for the controller (you can use the automatic mapping feature) and set a hotkey for the pause key combo. Without this, you will be unable to exit the application.
Media
Duckstation on Nintendo Switch (Basikalbaru)
Screenshots
Known Issues
- No work has yet be done on bringing over some QT exclusive dialogues like the cover downloader. Thus nothing happens when they are attempted to be opened.
- CRT lotte GLSL postprocessing shader for some reason has weird artefacts.
- There seems to be a heap corruption possibly related to Reshade postprocessing shaders
Changelog
Prerelease 2
- (Hopefully) fixes some crashes caused by stale pointers.
- Fixes negative analog axis not being eable to be bound.
Prerelease 1
- First Release.