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Duke Nukem 3D | |
General | |
---|---|
Author(s) | A600 |
Type | Action |
Version | v1.0 |
Licence | Mixed |
Links | |
Download | |
Source |
<htmlet>adsense</htmlet>
xDuke v1.0 ported by A600
This port is based on JFDuke3D and it was possible thanks to the SDLx libs by Lantus, Jonof and Mephisto.
Copy duke3d.grp, defs.con, game.con, user.con to the folder where
you installed xDuke
This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe
GRP SELECTOR
Edit the wads.cfg included and add as many entries as you want.
The syntax is very easy:
[name displayed] = [commandline options]
Copy it to the xDuke folder along with the grps and cons. Next time you run xDuke, a grps selector will be displayed. If the wads.cfg only has one entry, the grps selector won't appear and it'll run that entry.
You can add up to 4000 entries.
Here is an example:
- Duke3D grps
Duke Nukem 3D = Caribbean - Life is a Beach = /xvacation.con /gvacation.grp Nuclear Winter = /xnwinter.con /gnwinter.grp Penthouse Paradise = /xppakgame.con /gpenthous.grp Starship Troopers = /xsst.con /gsst.grp The Gate = /xthegate.con /gthegate.grp
KNOWN BUGS
- Polymost renderer has some minor graphic glitches (this is a JFDuke3D bug)
CONTROLS
Left Analog -> Move Forward/Backward - Strafe Left Analog Thumb -> Crouch Right Analog -> Turn Right/Left - Look Up/Down Right Analog Thumb -> Center View Left Trigger -> Run Right Trigger -> Shoot White -> Use MedKit Black -> Quick Kick A -> Activate - Select Menu Option - Confirm B -> Use Inventory Object - Back to the Previous Menu Y -> Map On/Off DPad Up -> Next Weapon DPad Down -> Previous Weapon DPad Left -> Inventory Left DPad Right -> Inventory Right Start -> [ESCAPE] Back -> Jetpack
-A600-