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PSNES Switch

From GameBrew
Revision as of 05:28, 29 Mayıs 2023 by HydeWing (talk | contribs)
pSNES
Psnesnx.png
General
AuthorCpasjuste
TypeConsole
Version6.6
LicenseMixed
Last Updated2022/08/30
Links
Download
Website
Source

pSNES, a snes9x port to multiple platforms. The main goals of this snes9x port are:

  • Have a basic but user friendly user interface on non windows devices.
  • Use a recent rendering interface for speed and effects support.
  • Cross-platform and code portability.
  • Easy updates of snes9x core (no modifications to the original sources).

Features

  • Support save states.
  • Support cheats (put a "rom_name.cht" file with game genie codes in cheat folder).
  • Support 2x, 3x, fit, fit 4/3 and fullscreen hardware linear scaling.
  • Support shaders effects.

Installation

Copy "psnes" directory to "/switch/" directory on SD card.

Copy roms to "/switch/psnes/roms/" directory on SD ccard.

The pSNES database is built against the no-intro romset "Nintendo - Super Nintendo Entertainment System (2017-05-29).zip".

User guide

Preview

pSNES supports preview images and videos (place them in roms media folder):

  • png files location - "roms/media/mixrbv2/".
  • mp4 files location - "roms/media/video/".

You can download a near fullset mixrbv2 and video package in the readme.

Cheat format

Example for "Super Mario World (USA).cht" game genie codes

cheat
  name: UnlimitedJumps
  code: 3E2C-AF6F
  enable

cheat
  name: 99Lives
  code: 14B4-6F07
  enable

Controls

Plus - (In rom list) Configure main options and default roms options

Minus - (In rom list) Configure per rom options

Plus+Minus - (in emulation) Bring the options menu

Screenshots

psnesnx2.png psnesnx3.png

psnesnx4.png psnesnx5.png

psnesnx6.png psnesnx7.png

Changelog

6.6

  • Common: fix adding favorites in some cases.
  • Common: revert roms paths to default if not available.

6.5

  • pGEN: fix hidden roms when file extension len is 2 (switch/vita/ps4).
  • Vita: fix fps counter.
  • pGEN: fix sram loading.
  • Common: disable config overwrite by default.
  • Input: fix inputs not always cleared before processing.
  • pGEN: fix emulation for roms size > 8MB.
  • pNES: remove load_archive hacks (use libarchive).
  • pNES: use 0ldsk00l repo.
  • Linux: hopefully fix missing shared libaries.

6.4

  • pGEN: check for missing mega-cd bios on loading.
  • pGEN: save per game mega-cd backup ram.
  • pGEN: fix state saving (vita).
  • pGEN: fix scd_bram_cart.brm size.
  • pGEN: add sram saving support.
  • pSNES: remove deprecated high res option.
  • pSNES: add AUDIO_SYNC option (on: perfect audio, off: minor audio stuttering in favor of fps).
  • Vita: add more optimisations flags (improve fps).
  • Vita: add WAIT_RENDERING option (improve fps but not working with effects).
  • Common: fix wrong keys assignment in help bar (hopefully).
  • Common: improve audio handling.

5.2

  • Common: fix audio sync (50hz roms in pSNES/pNES and a few games like seiken densetsu 3).
  • Common(skins): make menu text outline bigger.
  • Common(skins): fix fonts vertical positions.
  • Common: fix font padding and outline position.
  • Common: update gamelists (move to emulationstation format, lower memory usage).
  • pFBNeo: fix some games detected as clones (X-Men - Konami, ...).
  • Switch (pNES/pSNES): update romlist help texture.
  • Switch: fix single joycon mode for new c2d input (thanks R-YaTian).
  • Linux: add buttons gfx, enable some joystick buttons (wip).
  • Common: general improvements to enhance the user's experience...

5.1

  • pNES/pSNES: disable auto aspect ratio scaling mode.
  • pNES/pSNES: improve scaling.
  • pSNES: fix 50hz audio.

5.0

  • FBNeo: bump core to git rev e44cd75.
  • FBNeo: add system switch with fire buttons 5-6 (L/R).
  • Input: add menu1 and menu2 keys config option.
  • Update all databases.
  • Add crt-geom-flat (for selected systems).
  • Add ps4 support.
  • Many changes...

4.4

  • pNES: update for latest pemu changes.
  • pFBN: add nes console support.
  • pFBN: update FBNeo core to commit 89f2b6d.
  • All: add "big_preview" skin.
  • All: romlist: fix lower/upper cases sorting.
  • All: romlist: don't filter on file extension, show any files in roms folder.
  • All: load previews from default folders even if the game do not exist in database ("media/mixrbv2/.png", "media/video/.mp4").
  • All: add "no preview" image when no preview found.
  • All: add a few effects to preview images/videos.
  • All: further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

4.3

  • pSNES: fix audio crackling.
  • pSNES: hide unneeded options from options menu.
  • pSNES: allow listing unknown files in rom listing.
  • pSNES: add BLOCK_INVALID_VRAM option.
  • pSNES: add TRANSPARENCY option.
  • pSNES: add DISPLAY_MESSAGES option.
  • pSNES: add FRAMESKIP, TURBO_MODE and TURBO_FRAMESKIP options.
  • pSNES: allow frameskip on switch, while not really needed...
  • pSNES: update snes9x core to latest version (03/31/2020, 432fc08498b33190a41ae659c3c5fccbeb5b8b3e).
  • pSNES: include all pFBN changes since last pSNES release (a lot).
  • All: add SHOW_REAL_NAMES ui option to show zip names (or fbn names) instead screenscraper name in rom listing.
  • All: lower videos previews size (1/2 size, 20 seconds instead 36)..

3.4

  • Update to latest snes9x git (2019-03-28).
  • Fix save states loading.
  • Use bigger font size for menus.
  • Fix crash in some games (cool world...).
  • Fix uppercase roms not detected.

3.1

  • Skins: use zipped skins (put zipped skins in "skins" directory).
  • Skins: add skin selection to main options menu.
  • Skins: change "skin" path to "skins".
  • Skins: change "ROM_ITEM" name/type to "TEXT".
  • Skins: add "color_missing", "color_not_working" and "highlight_use_text_color" options to "ROM_LIST > TEXT" skin config.
  • Options menu: set states options menu at the first place, for easier in game access.
  • States menu: fix bug to return to main menu with back button.
  • States: allow loading a rom with it's state from the main rom menu.
  • States menu: add tween position for a better effect.
  • Switch: input: use joystick click/press for either start (left joycon) or select (right joycon) on single joycon mode.
  • Uses OpenGL now! New libretro shaders as well.

Credits

Thanks:

  • devkitPro and libnx people: fincs, WntrMute, yellows8, plutoo...
  • ScHlAuChi for providing a 3.0 Switch (you rock mate).

External links

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