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MegaZeux | |
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General | |
Author | AliceLR |
Type | Game engine |
Version | 2.92f |
License | GPL-2.0 |
Last Updated | 2020/11/26 |
Links | |
Download | |
Website | |
Source | |
MegaZeux is a game creation system (GCS) created by Andrew Pointon in 1994. MegaZeux is a platform for creating 2D games, similar to other game creation systems like RPG Maker. It allows users to create their own games using a simple programming language and a visual editor.
MegaZeux is officially supported on Windows, Linux/BSD, MacOS, as well as the NDS, 3DS, Wii, and PSP consoles. Historical support has also existed for GP2X, Pandora, and AmigaOS 4.
Installation
Extract the zip file to the root of the SD card.
User guide
The system includes a copy of the game Caverns of Zeux, which serves as an example of what can be created using the system.
At DigitalMZX you'll find an enormous collection of MegaZeux games and a forum inhabited by friendly MegaZeux veterans. In-depth community info can be found in the MZX Wiki.
Useful links/Resources:
Screenshots
Changelog
2.92f
- Released on November 22nd, 2020. Debian/Ubuntu/Raspbian packages added on November 26th, 2020.
2.92e
- Released July 20th, 2020.
2.92d
- Released on May 8th, 2020.
2.92c
- Released March 8th, 2020.
External links
- Official website - https://www.digitalmzx.com/
- GitHub - https://github.com/AliceLR/megazeux
- Discord - https://discord.gg/XJCvb4P
- ForTheUsers - https://apps.fortheusers.org/switch/MegaZeux