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2.5 D Platformer | |
File:Platform25dds.png | |
General | |
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Author(s) | Relminator |
Type | Game engine |
Version | 31August2012 |
Licence | Mixed |
Links | |
[Media:Platfom25D083112ds.rar Download] | |
Website |
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Platform-2.5D is a platformer game engine. The idea is to use screen-dimension-friendly coordinates for your 3d scene, low memory footprint and fast enough for any type of game.
User guide
This engine can also be used for Pacman clones, Space shooters, etc. I was easy enough coding it for the PC but very hard when rescaled it to the DS. So instead of each tile being f32(16x16), just used f32(1x1).
Would be useful to develop into a paper mario, metroid, megaman type of game.
Changelog
08-31-12
- Done:
- Collisions
- Enemies
- Water
- Can bounce on top of most enemies
- Can ride a green enemy
- Almost everything needed for a basic platformer is done.