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Xash3D FWGS | |
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General | |
Author | FWGS Team, fgsfdsfgs |
Type | Shooter |
Version | Continuous |
License | Mixed |
Last Updated | 2023/04/18 |
Links | |
Download | |
Website | |
Source | |
Xash3D FWGS is a cross-platform fork of the Xash3D Engine created by Unkle Mike, offering enhanced features.
The Xash3D Engine is a game engine designed to ensure compatibility with the Half-Life Engine and provide game developers with a familiar workflow while also expanding on it. For more information on the Xash3D Engine, please visit the ModDB page: https://www.moddb.com/engines/xash3d-engine.
Features
- HLSDK 2.4 support.
- Crossplatform: supported x86 and ARM on Windows/Linux/BSD/Android. (see docs for more info)
- Modern compilers support: say no more to MSVC6.
- Better multiplayer support: multiple master servers, headless dedicated server.
- Mobility API: allows better game integration on mobile devices(vibration, touch controls)
- Different input methods: touch, gamepad and classic mouse & keyboard.
- TrueType font rendering, as a part of mainui_cpp.
- Multiple renderers support: OpenGL, GLESv1, GLESv2, Software.
- Voice support.
- External filesystem module like in GoldSrc engine.
- External vgui support module.
- PNG image format support.
- A set of small improvements, without broken compatibility.
Media
Brutal Half-Life Beta 2 - Main Campaign (No Commentary, 4K, 60 FPS, Xash3D FWGS) - (m games)
Screenshots
External links
- Official Website - https://xash.su/xash3d.html
- Github - https://github.com/FWGS/xash3d-fwgs
- ModDB - https://www.moddb.com/engines/xash3d-engine