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RIN Wii | |
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File:Rinwii.jpg | |
General | |
Author | mirakichi, Hell Hibou |
Type | Handheld |
Version | 1.2 |
License | GNU GPL |
Last Updated | 2008/12/16 |
Links | |
Download | |
Website | |
Source | |
Ported RIN to Wii. RIN is a Gameboy emulator based on the Windows emulator "TGB Dual".
Information
- Button to return to loader: N/A
- You may put the roms anywhere on the SD card
- When you load the emulator browse through the SD card to find your rom and push "A"
Media
Changelog
16-12-2008 (Hell Hibou)
- Add SDHC support
- Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility
02-12-2008 (Hell Hibou)
- Add USB-flash and SDgecko support(when loaded with Wii Homebrew Launcher)
04-08-2008 (Hell Hibou)
- Accessories Needed: Wiimote, Classic controler or GameCube controler
- Usable Loaders.
- Add supports of the Wiimote and Classic controler.
- Add 'Emulator' interface of Wii Homebrew Launcher.
- Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only).
20-06-2008 (Askot)
- Updated to devkitpro r15.
- libfat support.
- Added support for GC.
- LFN support for selecting/saving files.
- Fixed save/load SRAM in SD.
- Added save/load state in SD.
- Added PSO/SD/TP reload option.
- Added reset console option.
- Added more custom palettes from Goomba Color.
03-2008 (Mirakichi)
- Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
- Screen size option. x2/x3 menu sizes.
- Background boarder option.
- Roms can be zipped now.
Known Issues
- No way to reload SD/go back to sdlauncher
- No option to reload elf loader
- Is slow on startup, takes up to 10 minutes to load directory browser.
- No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.