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JFBlood | |
---|---|
General | |
Author | MrHuu |
Type | Shooter |
Version | 0.0.1 |
License | GPL-2.0 |
Last Updated | 2022/12/11 |
Links | |
Download | |
Website | |
Source | |
This is NBlood ported to JFBuild, ported to the Amiga, ported to the Vita, and finally ported to the 3DS.
Installation
Create a folder NBlood on your SD (sdmc:/3ds/NBlood/).
Copy these files from your copy of Blood:
BLOOD.INI BLOOD.RFF GUI.RFF SOUNDS.RFF SURFACE.DAT TABLES.DAT TILES000.ART, ..., TILES017.ART VOXEL.DAT BLOOD000.DEM, ..., BLOOD003.DEM (optional, not recommend on 3DS) CP01.MAP, ..., CP09.MAP (optional, Cryptic Passage) CPART07.AR_ (optional, Cryptic Passage) CPART15.AR_ (optional, Cryptic Passage) CPBB01.MAP, ..., CPBB04.MAP (optional, Cryptic Passage) CPSL.MAP (optional, Cryptic Passage) CRYPTIC.INI (optional, Cryptic Passage) CRYPTIC.SMK (optional, Cryptic Passage) CRYPTIC.WAV (optional, Cryptic Passage)
Run with the Homebrew launcher.
Or install and run .cia.
Screenshots
Known issues
- Slow on original (old)3DS.
- Demo's are not precached, they cause lag.
- And probably a lot more.
Changelog
0.0.1
- Initial 3DS port.
Credits
- nukeykt (https://github.com/nukeykt) - For 'NBlood'.
- Jonof (https://github.com/jonof) - For 'JFBuild' engine.
- BSzili (https://github.com/BSzili) - For porting 'NBlood' to the 'JFBuild' engine and Amiga.
- Rinnegatamante (https://github.com/rinnegatamante) - For porting 'JFBlood' to the Vita.
- Masterfeizz (https://github.com/masterfeizz) - For porting 'eDuke3D' to the 3DS.
- Everyone involved with development of libctru and other 3ds libraries.