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Piing | |
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File:Piingwii.jpg | |
General | |
Author | BHSPitMonkey |
Type | Arcade Games |
Version | 0.2 |
License | New BSD Licence |
Last Updated | 2009/09/28 |
Links | |
Download | |
Source | |
Piing is an exciting twist on the classic game of Pong. With the use of physics, the game adds an extra layer of challenge as players use their paddles to control the ball. The objective of the game is to be the first player to score 15 points and come out victorious. It's a simple yet engaging game that is sure to provide hours of fun for players of all ages.
Controls
Up to 2 players can play. Player 2 is controlled by A.I. by default, but you can use the Wiimote Plus Button on the second remote to switch to a human player.
Wiimote 1 | Wiimote 2 | Action |
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Wiimote DPad | Wiimote DPad | Move Player |
Wiimote Plus Button | Disable/Enable A.I. | |
Wiimote HomeButton | Exit to Loader |
Screenshot
Development
Piing is written in C++ and uses libwiisprite for graphics. The source code was designed to be clear and easily understood by its readers. Due to the object-oriented structure of the code, it should be very straightforward to port this game to other graphics libraries or platforms.
The code is available on GitHub under the New BSD License, which means you are pretty free to do what you want with the code. Please give me a shout if you do something cool with it! I will be happy to merge positive changes and give you attribution for them.