Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Commander K. Wii

From GameBrew
Revision as of 06:11, 10 February 2023 by HydeWing (talk | contribs)
Commander K. Wii
File:Commanderkwii.jpg
General
AuthorBigs
TypePlatform
Versionv0.99
LicenseMixed
Last Updated2008/11/12
Links
Download
Website

Commander K. Wii is a game engine port of CloneKeen, developed by Caitlin Shaw. This engine allows players to play the first three episodes of the classic Commander Keen game by Id Software.

This adaptation was not based on the CloneKeen sources, but rather on the Alekmaul DS adaptation adaptation.

Getting it to work

If you do not own the first three episodes of Commander Keen, you can still play the demo of the first episode. However, if you do own any of the episodes, simply copy all of the data files (.CK) into the same directory as the boot.dol and you will be able to play the full episodes.

Media

Commander Keen 1 (1991, MS-DOS) - Marooned on Mars (Full Longplay)[720p60] - (Rubycored)

Screenshots

commanderkwii-01.jpg commanderkwii-02.jpg commanderkwii-03.jpg commanderkwii-04.jpg commanderkwii-05.jpg commanderkwii-06.jpg

Controls

Main Menu

The menu is controlled using Wiimote 1

Wiimote Horizontal Action
Wiimote 1 Button Skip Intro Screen
Wiimote D PadUp Go up
Wiimote D PadDown Go down
Wiimote 2 Button Select episode

Game

The game is controlled using Wiimote number 1

Wiimote Horizontal Action
Wiimote DPad Right Go right
Wiimote DPad Left Go left
Wiimote 2 Button Jump
Wiimote 1 Button Use Gun
Wiimote B Button Use POGO
Wiimote Minus Button Pause / Un-pause
Wiimote Home Button Ask to quit

External links

Advertising: