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CSPSP PSP

From GameBrew
Revision as of 09:30, 4 February 2023 by HydeWing (talk | contribs)
CSPSP
Cspspplus.png
General
Authornakatu92, kevinbchen
TypeShooter
Version1.92b
LicenseMixed
Last Updated2022/06/16
Links
Download
Website
Source

CSPSP is a homebrew game for the Sony PSP, originally based on Valve's popular Counter-Strike. It's a 2d overhead (top-down) shooter that features team and free-for-all gameplay with a variety of weapons, all within a fully functional multiplayer component.

It was participated in the Neo Summer Coding Compo 2006 (PSP Games) and Neo Spring Coding Compo 2007 (PSP Games, 3rd place).

Note: The homebrew was later updated by UnLuck3R with 3DS-PSP-PSVita Crossplay and the project is continued by MasterMan (see CSPSP+).

Features

  • Completely free of charge.
  • A total of 28 different weapons to take down enemies with, including knives, pistols, submachine guns, rifles, machine guns, and grenades.
  • A quickly growing multiplayer community (there's almost always someone to play online).
  • A user account system with simple stats and friend lists.
  • Hundreds of different maps.
  • Fully-featured map editor (by coolguy5678) for the PC.
  • Readily moddable (graphics, sound effects, gun configurations).

Installation

CSPSP should run on any of the recent Custom Firmwares.

For most cases, simply copy the CSPSP folder into /PSP/GAME/ on your PSP's Memory Stick (or /PSP/GAMEXXX/, where XXX is your Firmware version).

User guide

In order to play CSPSP (v1.91) you will also need to connect to the CSPSP server (v1.51).

Controls

Analog/D-pad - Move the character

L/R - Turn the character

Cross - Shoot

Start - Mini menu (Restart, Back to the main menu, Exit)

Screenshots

cspsp-02.jpg cspsp-01.jpg

Media

Counter Strike on PSP - CSPSP (hUNGARYANO)

Changelog

v1.92b

  • This is essentially v1.92, but with some minor fixes for multiplayer:
    • Enable multiplayer by connecting to cspsp.appspot.com instead of out-of-date hardcoded ip.
    • Fix a bug that prevents connecting to a server in certain cases (e.g. on a local network). This fix requires CSPSP Server v1.51b, but won't break compatibility with v1.51 servers.
    • Relax AP connection error handling in preparation for PPSSPP support.

v1.92

  • Hopefully fixed the name mixup problem.
  • Added ability to signin to account with another psp.
  • Fixed a bug that was potentially removing players from a server during map downloading.

v1.91

  • Potentially fixed the freezing bug during map downloading.
  • Tweaked networking code to be more robust (and caught a few bugs); also fixed major exploits (speedhacking, infinite ammo, etc.).
  • Added check for tempAR (not allowed in multiplayer).
  • Added a menu for server admins to kick/ban players more easily.
  • Added graphical gun delay indicator.
  • Added a time slowdown effect at the end of a round.
  • Fixed the bug in ffa where spectators' scores weren't being reset on new round.
  • Added a limit on the rate of chat messages (to prevent spamming).
  • Bots will now buy their weapons when they have enough money.
  • Added exception handler (debugging info should now be printed during a crash).
  • Fixed a memory leak with the player icons.
  • Fixed a potential divide-by-zero bug.
  • Removed idstorage requirement (so CSPSP should run with HBL now - untested).
  • Fixed a bug where half downloaded maps weren't being correctly deleted.
  • Tweaked the server list pinging.
  • v1.91 fixes a small bug with updating profile info.

Credits

  • Developed by Kevin Chen.
  • ps2dev.org for information about anything related to programming on the PSP.
  • James Hui for his JGE++ engine.
  • Google for its awesome App Engine (which powers the entire online system + this website).
  • Mark James for his beautiful Silk icon set.
  • coolguy5678 for his map editor.
  • The many mappers for maps that are actually fun to play on.
  • Friends for testing new versions.
  • And of course, the players, for actually playing the game.

External links

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