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GTA Native Resolution Patch | |
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General | |
Author | TheFloW |
Type | Game Hacks |
Version | 0.3 |
License | GPL-3.0 |
Last Updated | 2020/09/24 |
Links | |
Download | |
Website | |
This plugin increases the internal resolution of the game to native 960x544 resolution and adds mipmap patches to use higher resolution textures.
The trade-off is ~20FPS (originally ~30FPS) and 16bit color depth instead of 32bit.
It is recommended to use this plugin in conjunction with RemasteredControls to get the greatest game experience.
Installation
Requirements:
- Adrenaline v7 or higher.
- Option "Force high memory layout" disabled (Recovery menu > Advanced > Advanced configuration).
Supported titles:
- Grand Theft Auto: Vice City Stories [ULUS10160] (v3.00)
- Grand Theft Auto: Liberty City Stories [ULUS10041] (v3.00)
To install the patch, copy gta_native.prx to ux0:pspemu/seplugins/.
Write this line to ux0:pspemu/seplugins/game.txt
ms0:/seplugins/gta_native.prx 1
Screenshots
Known issues
- If enabled, other games may not be able to launch.
- Not compatible with cheat plugins.
Changelog
v0.3
- Updated for Adrenaline v7.
v0.2
- Fixed bug where the savedata menu was not shown.
v0.1
- First Release.
Credits
Thanks to Kabuto_Kun for prior research.
If you like my work and want to support future projects, you can make a donation: