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Revisited Trilogy: GTA San Andreas | |
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General | |
Author | PG Team |
Type | Game Hacks |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/11/10 |
Links | |
Download | |
Website | |
Revisited Trilogy: GTA San Andreas is a modification of Grand Theft Auto: San Andreas for the PS Vita.
This modification restores and improves some of the things that are missing in different versions of the game.
Installation
Extract *.7z archive, place the files from the gtavc folder to ux0:data/gtavc/.
Delete txd.img and txd.dir from ux0:data/gtavc/models/.
Install GTAVC_1.1_10thAE_with_manual_ENG.vpk with VitaShell.
User guide
FAQ
Q. Does the mod affect performance?
No performance changes, same experience as vanilla version.
Q. Do I need to start a new game?
No, you can continue the game with the current savedata.
Q. Game crashes while loading!
Delete txd.img / txd.dir from ux0:data/gtavc/models/.
Q. I am missing some of the textures. How fix this?
Delete txd.img / txd.dir from ux0:data/gtavc/models/.
Q. How do I enter cheat codes?
The game supports cheat codes from the PS2-version, like GTA III.
Q. Is mp3 radio supported?
Yes. You can place your music along the path ux0:data/gtavc/mp3/.
Q. How do I use the right analog stick in-game?
Open Options - Display Setup - Free Cam.
Q. How do I use the rear touch-panel in-game?
Open Options - Controller Setup - Use rearpad: On.
Screenshots
Before/After
revisitedtrilogygtasavita3.png
revisitedtrilogygtasavita4.png
revisitedtrilogygtasavita5.png
revisitedtrilogygtasavita6.png
revisitedtrilogygtasavita7.png
revisitedtrilogygtasavita8.png
revisitedtrilogygtasavita9.png
revisitedtrilogygtasavita10.png
revisitedtrilogygtasavita11.png
revisitedtrilogygtasavita12.png
Media
Revisited Trilogy Launch Trailer (PG Team)
Changelog
v1.0
Graphics. General:
- Reworked and manually optimized textures, and models from the Xbox version of GTA VC.
- All vehicles.
- Wheels.
- Hands of characters in cut scenes.
- Reworked and manually optimized HD-textures.
- Environment textures, asphalt, grass, sidewalk, sand, some vegetation, etc.
- Lighting, rays of the sun, lights, headlights.
- Changed the fountain by the beach to the PS2 version.
- Reworked all weapon models from the PS2 version.
- Tommy's animation files replaced with the PS2 files.
Fixes:
- Fixed white textures and collisions.
- Fixed entrances to the building where Rosenberg's office is located.
- Fixed hangar windows at the airport.
- Fixed excavator and hangar on dump.
- Fixed blink-effects.
- Fixed animations of Victor Vance's face in cutscene.
- Fixed animations in the mission "The Shootist" (now characters are holding weapons correctly).
- Fixed traffic behavior, now it occupies two lanes.
- WK Chariot Hotel is now Vice Point Langer like in the PS2 version.
- Showcase in "Howlin Petes Bike Emporium" is now transparent, like in the PS2 version.
- Both dock entrances open after completing Colonel Cortez's missions.
Graphics. HUD:
- Reworked and manually optimized HUD HD-textures.
- Added a new loading screens.
- New main menu and logo.
- New map and map legend icons.
- Changed radio icons to new ones.
Other:
- New design for the LiveArea screen.
- Added a new Manual (LiveArea screen).
- Added a new copyright screen.
- Changed "timecyc" for better lighting.
- Changed old map in Sunshine Autos.
- Changed carcasses of abandoned cars.
- Changed the texture of the water.
- Sabre Turbo and Cuban Hermes can now be re-sprayed.
- Added a new skins for Tommy (from official japanese version).
- Retextured Intro / Outro and Splash-screens.
- Rebuild textures and files.
Credits
- PG Team: Dima353 - technical part, resource parsing, build; Once13One - design, function selection, coordination; SkyForces - testing, function selection;
- Contributors: DimZet, daser, silent, Cleoude, avals343, TH_009 & SuXei999, MrFinger, Brooklynzsmac, Marsi4eg, claude31 and other