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Cannonball Vita

From GameBrew
Revision as of 03:13, 5 December 2022 by HydeWing (talk | contribs) (Text replacement - "GameBrew!" to "GameBrew")
Cannonball
File:Cannonballvita.jpg
General
Authorrsn8887
TypeRacing
Version1.05
LicenseMixed
Last Updated2018/03/22
Links
Download
Website
Source

This is my Vita port of Cannonball, an enhanced Outrun engine by djyt.

NOTE: Arcade roms for Outrun Version B are required to run this engine. The roms are NOT included in the download (see installation instructions).

A detailed Manual and FAQ are here: https://github.com/djyt/cannonball/wiki.

Requirements

  • Game Data Files.

Installation Instructions

Arcade roms from Outrun version B are required to run this homebrew, they are not included.

  • Install the .vpk
  • Extract the contents of data.zip into ux0:data/ (it is just two folders and an info file for roms)
  • Obtain the arcade roms for Outrun Version B and extract them into ux0:data/cannonball/roms
  • Launch the bubble, enjoy Outrun in almost perfect 60 fps.

Vita Controls

Note: Buttons can be re-mapped in menu

  • L = insert coin
  • Square = start
  • Triangle = gas / enter letter on hi-score screen
  • Circle = brake
  • Cross = change gears
  • Select = change in-game camera
  • R = menu Dpad = menu navigation and digital steering wheel controls
  • Left stick = analog steering wheel if analog is set to ON or WHEEL ONLY, otherwise this is digital.
  • Right stick = analog gas/brake if analog is set to ON

Notes about Vita version

  • Default difficulty is set to easy, but can be changed to normal or hard in the menu.
  • The game runs at full speed with almost constant 60 fps. The exception is some slowdown at the beginning of the race. That slowdown can also be eliminated by turning of widescreen mode in the menu, but then the picture is a bit smaller. The high-resolution hack should not be enabled, it causes too much slow-down.

Media

Screenshots

cannonballvita-01.jpg cannonballvita-02.jpg cannonballvita-03.jpg cannonballvita-04.jpg

Rom names

-------------------------------------------------------------------------------
Place OutRun Revision B ROMs in this directory.
They must be named as follows:
-------------------------------------------------------------------------------
epr-10187.88
epr-10327a.76
epr-10328a.75
epr-10329a.58
epr-10330a.57
epr-10380b.133
epr-10381a.132
epr-10382b.118
epr-10383b.117
mpr-10371.9
mpr-10372.13
mpr-10373.10
mpr-10374.14
mpr-10375.11
mpr-10376.15
mpr-10377.12
mpr-10378.16
opr-10185.11
opr-10186.47
opr-10188.71
opr-10189.70
opr-10190.69
opr-10191.68
opr-10192.67
opr-10193.66
opr-10230.104
opr-10231.103
opr-10232.102
opr-10266.101
opr-10267.100
opr-10268.99

-------------------------------------------------------------------------------
The original Japanese release of OutRun featured slightly different tracks 
and course ordering.

Optionally, you can include the following files from the Japanese version to
play these alternate tracks:
-------------------------------------------------------------------------------

epr-10380.133
epr-10382.118
epr-10381.132
epr-10383.117
epr-10327.76
epr-10329.58
epr-10328.75
epr-10330.57

-------------------------------------------------------------------------------
Fixed Audio Rom (Optional)
http://reassembler.blogspot.co.uk/2013/01/outrun-original-game-shipped-with.html
-------------------------------------------------------------------------------

opr-10188.71f

Changelog

1.05

  • dpad works now if analog="off"
  • gas/brake on right stick if analog="on" (digital gas/brake on buttons if analog="wheel only")

1.04

  • better image quality (less blurry)
  • support non-fullscreen modes

1.03

  • moved menu navigation to the dpad. True analog steering wheel control can now be enabled in the controls menu, and the menu can still be navigated afterwards.

1.02

  • removed unneccessary temporary files (__MACOSX, .DS_Store) from data.zip

1.01

  • forgot to include config.xml in data.zip, it is now included

1.0

  • Initial Vita release

Thanks

  • Thanks djyt for writing such a great program and making sure it is easily portable.
  • Thanks to ScHlAuChi for testing.
  • Thanks to my Patreon supporters: Andyways, Count Duckula, Jesse Harlin, Thomas Luten, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR.

External links

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