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The Silicon Dreams Trilogy | |
File:Silicondreamsds.jpg | |
General | |
---|---|
Author(s) | papafuji |
Type | Adventure |
Version | 1.01 |
Licence | Mixed |
Links | |
[Media:Silicondreams101ds.zip Download] | |
Website |
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Classic Graphic Adventure, one of the 'Nintendo DS Classic Adventures series' port to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.
It contains Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.
User guide
Taking the role of Kin Kimberly and one of his descendants you are a leading participant in the colonisation of Eden, a planet prepared for human habitation by an advance guard of intelligent robots, who battle with the native and highly aggressive fauna. In this highly structured and realistic environment you must move your mind into the 23rd century.
Includes: Snowball, Return to Eden & The Worm in Paradize
Snowball Walkthrough can be found here.
Return To Eden Walkthrough can be found here.
The Worm In Paradize Walkthrough can be found here.
Text input
There are two ways to type words with stylus of Nintendo DS:
- Grafiti mode: directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf grafiti.jpg)
- Keyboard mode: use mini keyboard (cf keyboard.jpg), choose input mode by pressing 'X' button
To avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the 'hand' icon means "GET ", "DROP " and "GIVE ", and the 'N' button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order.
Vocabulary
A sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"... some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE"
Each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :
GO, ENTER, CLIMB, SWIM, LOOK, EXAMINE, GET, DROP, THROW, CAST, WEAR, REMOVE, OPEN, CLOSE, LOCK, UNLOCK, BREAK, CUT, CHOP, SAY, KILL, HELP...
In many cases, you don't have to write the entire word to be understand, only the first letters are necessary:
For example, "G HELM" is equivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"
Shortcuts
As many words come often in the same game, some shortcuts have been defined:
- N S E W - equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
- NE NW SE SW - in Level9 and Frotz games, this letters are equivalent to "NORTH-EAST", "NORTH-WEST".
- L - look
- I - inventory
- X - examine (classic games), exit (in Level 9 games)
- H - help
- G - get
- SC - score
- SV or SAV - save
- RS or RST - restore
- LD or LOA - load (in Level 9 games)
Controls
X - swap 'keyboard' and 'grafiti' input modes
Y/A - means 'YES'
B - means 'NO'
L/R - in Level 9 games, size up/down the images
Start/Select - save, restore, pause, exit the game
Credits
Author - Austin brothers
Editor - Level 9 Computing
1st release - 1983
Game engine - Level9