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Briickout | |
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File:Briickoutwii.jpg | |
General | |
Author | BHSPitMonkey |
Type | Arcade Games |
Version | 0.2 |
License | New BSD Licence |
Last Updated | 2009/10/19 |
Links | |
Download | |
Source | |
Briickout is a basic Breakout clone, featuring simple physics to add more interesting paddle controls. Currently, the game does not have many additional features.
Development
Briickout is developed using C++ and the libwiisprite library for graphics. The source code is written with the intention of being easy to understand and read. The code is structured in an object-oriented manner, making it relatively simple to port the game to other platforms or graphics libraries.
Briickout is actually a variation of the Piing Wii codebase.
Controls
Only one player can play, using the first Wii remote.
Wiimote Horizontal | Action |
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Wiimote DPad | Move Player |
Wiimote 2 Button | Spawn the ball |
Wiimote Plus Button | Pause |
Wiimote Home Button | Exit to Loader |
Screenshot
Media
Changelog
0.2:
- Sexy new graphics
- Visual ball spin effect
- Pause functionality
- Ball waits for user input before appearing
- Code cleanup
0.1:
- Initial public release