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Space Invaders arcade emulator | |
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File:Spaceinvadersarcadeemulatorwii.jpg | |
General | |
Author | Amyb68 |
Type | Shooter |
Version | 0.2 |
License | GPL |
Last Updated | 2016/07/27 |
Links | |
Download | |
Source | |
This is a Space Invaders TAITO original (1978) emulator.
Inspired on Midway Space Invaders emulator (2008) only allowed for GameCube Controller.
This version is playable with wiimote and nunchuk. High score is stored and could be erased at the beginning during 10 seconds by holding down button B.
Sounds are included in the software.
Installation
The game requires the original Space Invaders roms to be placed on the SD card or a USB storage device in /apps/invaders/roms.
Controls
Wiimote 1 Nunchuk | Action |
Wiimote B Button | Add coin / Raz high score |
Wiimote Plus Button / Wiimote Minus Button | 1 Player / 2 Players |
Wiimote 1 Button | Move Left |
Wiimote 2 Button | Move Right |
Wiimote A Button / Nunchuk Z Button | Fire |
Wiimote 1 Button + Wiimote 2 Button | Screenshot |
Wiimote Home Button | Return to loader |
Wiimote Power Button | Shutdown Wii |
Wii Power Button | Shutdown Wii |
Wii Reset Button | Reset Wii |
Media
Easter Egg
To do when Demo mode is on going :
Wiimote A Button / Wiimote Minus Button / Wiimote 1 Button / Wiimote 2 Button | Press them simultaneously |
Release them briefly | |
Wiimote A Button / Wiimote Plus Button / Wiimote 1 Button | Press them simultaneously |
Easter Egg released !
You're now able to see "TAITO COP" in RED below high score.
Changelog
0.2
- Screenshot support added
- Using GRRLib 4.1.1 (screenshot only)
- Adding ability to quit properly the game
- Solving wav issue to play all wav files type
- Solving timestamp issue in msec for tracing
- Code cleanup
0.1
- First release
Special thanks to:
- Softdev for the original adaptation
- PlaatSoft for his trace idea