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SDL Sopwith | |
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File:Sdlsopwithwii.jpg | |
General | |
Author | insin |
Type | Shooter |
Version | 1.7.1-preview2 |
License | Mixed |
Last Updated | 2009/06/05 |
Links | |
Download | |
Website | |
Source | |
This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the LibSDL cross-platform library.
What is Sopwith?
Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.
In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.
Media
Controls
Wiimote Horizontal | {{ClassicController | Action |
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Wiimote DPad Left | {{ClassicDPadLeft | Elevator up |
Wiimote DPad Right | {{ClassicDPadRight | Elevator down |
Wiimote DPad Down | {{ClassicDPadDown | Flip over |
Wiimote DPad Up | {{ClassicDPadUp | Take 'er home |
Wiimote Minus Button | {{ClassicLTrigger or {{ClassicZLButton | Throttle down |
Wiimote Plus Button | {{ClassicRTrigger or {{ClassicZRButton | Throttle up |
Wiimote 1 Button | {{ClassicBButton | Bomb |
Wiimote 2 Button | {{ClassicAButton | Gun |
Wiimote B Button | {{ClassicYButton | Missile (when missiles are enabled) |
Wiimote A Button | {{ClassicXButton | Starburst (when missiles are enabled) |
Wiimote Home Button | {{ClassicHomeButton | Return to loader |
External links
- Official Website - https://fragglet.github.io/sdl-sopwith/
- Wiibrew - https://wiibrew.org/wiki/SDL_Sopwith
- Github - https://github.com/fragglet/sdl-sopwith