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MyLittleBall Wii

From GameBrew
Revision as of 01:00, 8 August 2022 by HydeWing (talk | contribs)
MyLittleBall
File:Mylittleballwii.jpg
General
AuthorPinecone
TypePlatform
Version1.0.1
LicenseBSD
Last Updated2009/03/05
Links
Download

"Propose to an Englishman any principle, or any instrument, however admirable, and you will observe that the whole effort of the English mind is directed to find a difficulty, a defect, or an impossibility in it. If you speak to him of a machine for peeling a potato, he will pronounce it impossible: if you peel a potato with it before his eyes, he will declare it useless, because it will not slice a pineapple. " -- Charles Babbage

MyLittleBall (the most unfortunately titled form of entertainment since the console on which it is played) is the game that puts you, the player, in the position of a bouncy little red ball with an undying urge to further elevate himself by means of randomly arranged platforms.

Challenge a friend and then try to defend your high-score by blasting him off the screen!

Screenshots

mylittleballwii-01.jpg mylittleballwii-02.jpg

Gameplay

Standard Mode

Be the ball. Holding it 'normally', rotate the WiiMote left and right to control Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea). See how many points you can get, then challenge your friends, family, secret lovers, teachers and co-workers!

Don't forget to bring a towel.....

NEW! Two-Player mode

Same rules apply, except a second player can pick up a WiiMote, press 'B' in mid-game, and start dropping bombs on the player controlling the ball! Just point and press 'B' to drop.

Controls

Player Button Action
Wiimote 1 Wiimote A Button Start game
Wiimote 1 Wiimote Minus Button Pause game
Wiimote 1 Wiimote Home Button Return from whence you came
Wiimote 1 Wiimote Vertical Tilt Move
Wiimote 2 Wiimote B Button Join the game/Drop bombs!
Wiimote 2 Wiimote Aim Point at where to drop the bomb

Rotate the Wiimote left and right to control the ball. The larger your horizontal velocity, the greater the factor by which your vertical velocity increases (but you don't really need to worry about that).

Player 2 can join any game by pressing 'B' on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.

Changelog

v1.0.1

Date Released: 06/03/09

  • 2 player mode! Features:
    • Starts automatically when 'B' is pressed in gameplay
    • Point at screen and drop bombs on Ball!
  • Removed some debugging information
  • Made 'cheating' nearly impossible
  • Basic framework for internationalisation, but alternative languages not yet supported.
  • Added some translations to XML description
  • Sound effects finally implemented
  • 'Falling platforms' animation added
  • Used a GRRLIB fix to strange images appearing on start-up
  • Optimization on storing high scores

v1.0.0

Date Released: 08/02/09

  • Graphical overhaul, courtesy of SpriteAttack
  • Added tamper-proof highscoring
  • Bugfixes
  • General gameplay improvements
  • Added music track
  • Made 'cheating' slightly harder

v0.0.1

Date Released: 21/01/09

  • Initial Release

Thanks for all the fish

  • Big thanks to SpriteAttack for bringing some much needed character to the game
  • Thanks to NoNameNo for the excellent GRRLIB
  • Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!)
  • Thanks to all those helpful, clever and patient people on #wiidev
  • Thanks to Team Twiizers
  • Thanks to anyone I forgot

External links

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