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ba-GUI-nnertool | |
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File:Baguinnertool4.png | |
General | |
Author | FONZD |
Type | PC Utilities |
Version | 2.2 |
License | Mixed |
Last Updated | 2017/09/01 |
Links | |
Download | |
Website | |
ba-GUI-nnertool is a homebrew prgoram for customizing 2D/3D banner and icon/SMDH. It was originally a simple tool that allows you to extract banner.bnr from any decrypted CIA, more features were later added and it is now more like a CIA editor/builder.
User guide
Extract/Rebuild CIA
Prerequisite - a decrypted .cia (use Decrypt9).
- Copy your decrypted .cia to the Projects folder (more practical).
- Open ba-GUI-nnertool and click on Tool Box Tab.
- Click on Browse and choose your decrypted .cia.
- Click on Extract.
- Choose the rom.0000.xxxxxxxx, it's the main content, by default: yourdecrypted.cia\rom.0000.00000000 (rom.0000.*).
- (optional) Choose the rom.0001.xxxxxxxx. Only asked if the manual is not autodetected, you can choose another one or just click Cancel, by default: yourdecrypted.cia\rom.0001.00000001 (rom.0001.* ).
- Launch Ohana3DS then drag your bannerX.bcmdl on it (not Ohana3DS Rebirth).
- Export textures (do the same with others bannerX.bcmdl if it's multilang).
- Edit textures of banner0.bcmdl, banner1.bcmdl,...(with GIMP, Paint.NET,etc).
- (optional) Create your icon.icn with the Icon Tab.
- (optional) Hex Edit data.bin.
- (optional) Change Title ID with the VoodooChaos tool (hexedit ncch.header and exheader.bin) or click on the Customize ID button.
- Import new textures with Ohana3DS and save changes (not Ohana3DS_Rebirth).
- Rebuild your banner.bnr with ba-GUI-nnertool: Banner Tab -> Banner bcmdl/png: Browse then choose your new banner0.bcmdl (make sure all components are in the same folder: banner.cbmd, banner.bcwav,...).
- Replace banner.bnr to Exefs.O folder.
- (optional) Replace data.bin to Romfs.O folder, icon.icn to Exefs.O folder,...
- Go to Tool Box then click on the Build button (optional : you can change Version: XX.XX.XX, remove age rating with voodoochaos 2.1 and/or add manual if detected).
Fix missing banner
Example - Zelda Hyrule Warriors Legends (JPN):
- Decrypt the "game.cia" with Decrypt9WIP then extract the banner.bnr with ba-GUI-nnertool.
- Copy/Paste the banner9.bcmdl to create the missing banner.
- Remane them to banner1.bcmdl, banner2.bcmdl, banner3.bcmdl... (don't touch the banner0.bcmdl or banner.cbmd).
- With an exheditor open each "bannerX.bcmdl" then search for JPN_JP and modifiy to *corresponding region/language then save. (ex: EUR_EN for banner1.bcmdl).
- Rebuild the banner.bnr with ba-GUI-nnertool.
- Copy the NEW_banner.bnr to the decrypted exefs.O folder.
- Rebuild the "NEW_game.cia" with ba-GUI-nnertool.
Region/language:
- banner1.bcmdl = English ~ EUR_EN
- banner2.bcmdl = French ~ EUR_FR
- banner3.bcmdl = German ~ EUR_GE
- banner4.bcmdl = Italian ~ EUR_IT
- banner5.bcmdl = Spanish ~ EUR_SP
- banner6.bcmdl = Dutch ~ EUR_DU
- banner7.bcmdl = Portuguese ~ EUR_PO
- banner8.bcmdl = Russian ~ EUR_RU
- banner9.bcmdl = Japanese ~ JPN_JP
- banner10.bcmdl = English ~ USA_EN
- banner11.bcmdl = French ~ USA_FR
- banner12.bcmdl = Spanish ~ USA_SP
- banner13.bcmdl = Portuguese ~ USA_PO
FAQ
Q. Whats the size constraints on the 3D banner tool?
you can build a 2D banner with ba-GUI-nnertool and a 256x128.png. Banner should not exceed <700kb.
If you want to make a flat 3D banner with maya (example) there is only a limitation about polygons (and size/visibility on homemenu).
Q. How can I import 3D model in the banner?
You can use 3D Studio Max to create your .OBJ file. Then import it as a new CGFX file in EveryFileExplorer.
Choose .bcmdl/.cgfx (it's the same) to save the result and built a new banner.bnr.
Q. How to I edit the Icon text?
It is the description text wihch you can change in the Icon tab of ba-GUI-nnertool (the text is in the icon.icn).
You may need to delete the cache afterwards for the the edited texts to display.
Q. Error message EFE Msgbox: "Unblock 3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null from external sources!"
You must unlock .dll.
Go to 'EFE/Plugins' folder.
Right click on .dlls then Properties and unlock it if necessary.
Screenshots
Changelog
v2.2 2016/04/09
- Voodoochaos v2.1 (you can remove age rating).
- Code clean up.
- Some minor bugfix.
v.2.1.1 2016/03/16
- Fix a bug when extracting homebrew.
- SMDH folder renamed into Icon.
v2.1 2016/03/15
- New tool made by Rohul1997: VoodooChaos v2.0 in order to hexedit ncch.header & exheader.bin quickly - THX A LOT M8.
- Some UI modifications (improvements hopefully).
- Fix a bug with manual not added during the .cia build process.
- And a lot of bugfixes.
v2.02 2016/03/08
- New build of Ohana3DS_Rebirth.
- Drag function for Ohana3DS ok.
- Some bug fixes.
v2.01 2016/03/05
- ba-GUI-nnertool now use another build of Ohana3DS (in order to fix quickly flashes banner problem).
- More .png detected.
v2.0 2016/03/02
- Added extract/build .cia.
- And lot of bugfix.
v1.01 2016/01/24
- Use of .bcmdl instead of .cgfx.
- New build of ohana3ds rebirth (2016-01-19).
- Added banner-FIX- for Hyrule Warriors Legends (as an example).
- And some bugfix.
Credits
- gdkchan & Rei for Ohana3DS.
- Rohul1997 for VoodooChaos.
- Steveice10 for bannertool.
- dnasdw for 3dstool.
- Relys for makerom.
- elisherer for 3DS Explorer.
- Gericom for Evey File Explorer.
- Peter Pawlowski for Foobar2000.
- Asia81 for all the 3D Banner Templates.
- And others.