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Undertale-tech demo | |
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General | |
Author | lolzvid/kitlith |
Type | Demos |
Version | v0.1.2-alpha |
License | Zlib |
Last Updated | 2016/08/18 |
Links | |
Download | |
Website | |
Source | |
This is a WIP Undertale Techdemo for 3DS, the eventual goal is to get it to take unmodified files from the actual game and not be distributing modified versions of art/sound.
Made with ctrulib, sf2dlib, sftdlib, sfillib, libogg, Tremor, and some sound examples written by MerryMage.
Installation
To make this demo to work correctly, copy these files:
- undertale_techdemo.3dsx
- undertale_techdemo.smdh
- Everything under the romfs folder. The sound, text and font folders.
And place these files in a folder called undertale_techdemo (if you don't have it, create it on the 3ds folder).
User guide
Megalovania now plays, instead of crashing the game. It was included with the latest release, so you can compare/contrast on this version and the old version.
To compare, just rename megalo.ogg to house1.ogg, after renaming house1.ogg.
Media
Preview:// Undertale on 3DS (Early Homebrew Demo) (Neko Michi)
Compatibility
Tested with an O3DS 9.2.0-20 with menuHax, ninjHax, and homebrewLoader (.cia), all with *hax 2.5.
Known issues
There's a small gap left in the sound that is noticable if you, say, relpace home with megalovania.
Changelog
v0.1.2-alpha
- Streaming the audio from the SD card now. This fixes the crash when trying to play Megalovania.
v0.1.1-alpha
- Backend improvements.
v0.1.0-alpha3-ogg
- Updated this release to the latest revision of the ogg branch and actually add the binary.
v0.1.0-alpha1
- Scrolling rooms. Or rather, room, because there's only one that scrolls at the moment.
- Code refactor. A little bit. There's now a room struct. Eh, it's something.
- Everything is now loaded from the SD card. Development ease, you could say.
- It's also ready to use romfs in the future.
- Flowey now exists. Removed because of an incident with friendliness pellets.
Credits
- Toby Fox - Creating the original masterpiece
- #3dsdev people - Making homebrew possible