More actions
ctrQuake | |
---|---|
General | |
Author | MasterFeizz |
Type | Shooter |
Version | 0.8 |
License | Mixed |
Last Updated | 2016/09/13 |
Links | |
Download | |
Website | |
Source | |
ctrQuake is a free, unofficial port of Quake for the Nintendo 3DS.
Features
- Mod support.
- Online multiplayer support.
- Enhanced sound processing.
Installation guide
Available in 3DSX and CIA formats.
- CIA - Install the .cia with the CIA manager of your choice.
- 3DSX - Use the .3dsx provided with the Homebrew Launcher.
To play the full game you must copy the pak1.pak from your copy of the game and place it in the id1 folder inside ctrQuake (shareware episode is included).
To use mods, place mod folder in the same directory as ctrQuake.3dsx and create a shortcut with the launch parameters. See tf.xml as example.
User guide
Multiplayer
You can host and also join online servers.
Dithering has also been implemented and can be toggled from the options menu.
A list of servers that should work can be found here.
Keep in mind that most servers require the full game.
Controls
L - Jump
R - Shoot
D-Pad Up - Next Weapon
D-Pad Down - Previous Weapon
A/B/X/Y - Camera controls
Circle Pad - Movement
C-Stick - Camera controls (N3DS only)
Screenshots
Media
Quake 3DS Port Homebrew Overview (TCPixel)
Compatibility
Tested on a N3DS v9.4 and a 2DS v9.0.
Performance on O3DS and 2DS is good.
Changelog
V0.8
- Online multiplayer support.
- Server hosting support.
- Dithering.
V0.7
- New touchscreen UI.
- Bugfixes.
- Fixed CIA banner sound.
V0.6
- New and improved touchscreen UI.
- Small performance increase (3-5 FPS on O3DS).
- Renamed buttons and default configuration.
- New CIA banner and 3DSX icon.
V0.5
- Better audio thanks to @Rinnegatamante.
- First CIA release.
V0.4
- Input improvements.
- Mod support.
V0.3
- Partial network support.
- Better touch keyboard.
V0.2
- N3DS detection.
- Initial implementation of touchscreen overlays.
- Circlepad input.
- Double tap to jump (KEY_SPACE).
V0.1
- Initial release.
Credits
- Felipe Izzo (MasterFeizz) - Main developer.
- Rinnegatamante - Sound enhancements.
Thanks to:
- Id Software - Source code of Quake.
- Smealum and other developers of libctru.