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Sprite Combat

From GameBrew
Revision as of 06:23, 26 July 2012 by HydeWing (talk | contribs)
Sprite Combat
File:Spritecombatds.jpg
General
Author(s)WinterAce
TypeStrategy
Version2.1
LicenceMixed
Links
[Media:SpriteCombat.zip Download]
Website
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Sprite Combat is a unique implementation of Rock, Paper, Scissors on the Nintendo DS. The game is created with DsGameMaker.

User guide

Pick a character and fight against the opponent. Attacks, defends and accumulates energy represents scissors,rock and paper. Gain points if you beat the opponent, win when you gain 10 points.

  • The sword beats the ball of energy, is overcome by the shield.
  • The ball of energy defects the shield, conquered by the sword.
  • The shield defeats the sword, defeated by the energy ball.

File:Spritecombatds2.jpg

Controls

Up/Down - select character, press arrow to changes

Stylus - move the main menu

Start - exit the Help menu

A - select character.

Compatibility

Tested on: Flashcard iPlayer OS 1.0.6 with firmware 1.2

Media

Changelog

v2.1

  • Sound effects
  • Featuring a snick of the story mode
  • The ROM name is now without the version number (saving)
  • Even better fading (now even the text and sprites fade in!)
  • "Press B to go back." added in many places to help users
  • Refined the code a bit
  • Fixed some places where the text was placed irregularly

v2.0

  • Added a Help doc
  • Added a nice Credits doc
  • Fixed bug where the scores don't reset to 0
  • Records that keep track of your no. of wins and losses
  • SAVING! Yes, there is saving now
  • Minor Bug fixes to the text
  • Score required to win reduced from 20 to 10
  • New Game Icon
  • Removed the white background on request
  • Changed the font for better readability
  • "Opponent's Score:" - "Opponent:" and "Your Score" - "You:"

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