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Quake2X-LE | |
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[[1]] | |
General | |
Author | lantus |
Type | Action |
Version | v1.0 |
License | Mixed |
Links | |
Download | |
Source | |
Quake2XLE Quake2 for Xbox Lantus Edition V1.00
This is Quake2 for Xbox consoles ported from Quake2Forge sources. The distribution comes with the shareware PAK file to get you started.
Disclaimer: Repi already ported Quake2 over 2 years ago. However I felt there were some things missing in his port so I decided to make my own. Repi's port contains hardware rendered graphics, which look far superior to Quake2xLE which uses SDL based software renderer. The choice is yours.
Features
- Full singleplayer
- Full multiplayer support
- Mod Menu for expansion paks/TC's etc
- Gamepad/Mouse/Keyboard support.
- Customizable inputs
- PAL60 support
- CDDA audio.
- Uses SDLx
- Source code released
Currently not implemented
- Hardware rendering
- Rumble support
Controls
- Fire Right trigger
- Jump Left trigger
- CrouchLeft thumb
- Next weapon DPad up
- Prev weapon DPad down
- Walk Left stick Y
- Strafe Left stick X
- Look up/down Right stick Y
- Look left/right Right stick X
- Inventory left Dpad Left
- Inventory right Dpad Right
- Inventory use Right thumb
Controls can be customized via the 'Options' menu, and by editing your config.cfg files.
Advanced Control Editing
The following settings are to adjust analog sticks:
- set j_strafe "<axis number>"
- set j_throttle "<axis number>"
- set j_ud_axis "<axis number>"
- set j_lr_axis "<axis number>"
where axis number can be:
- 0 = left stick left/right
- 1 = left stick up/down
- 2 = right stick left/right
- 3 = right stick up/down
To alter look sensitivity use:
- set m_pitch "<new value>"
- set m_yaw "<new value>"
Misc
Screen position and size can be modified by opening up the Quake2 console and modifying the following values:
- set vid_xbox_ystretch "0"
- set vid_xbox_xstretch "0"
- set vid_xbox_ypos "0"
- set vid_xbox_xpos "0"
Netplay
Quake2xLE supports full online play. If you dont have a keyboard to enter IP addresses in the game. Open up your config.cfg file and add IP addresses of your favorite quake2 servers in the following:
- set adr8 "<ip goes here>"
- set adr7 "<ip goes here>"
- set adr6 "<ip goes here>"
- set adr5 "<ip goes here>"
- set adr4 "<ip goes here>"
- set adr3 "<ip goes here>"
- set adr2 "<ip goes here>"
- set adr1 "<ip goes here>"
- set adr0 "<ip goes here>"
when you restart Quake2xLE you will be able to connect to your servers.
Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/
Support over XLink/KAI should work fine. However this is untested at this time.
Notes on CDDA
CDDA audio works fine, however expect a slight drop in framerates since there is a performance hit associated with streaming audio as it requires CPU time.
Contact Info
http://www.lantusx.com/ClassicX http://www.lantusx.com/SDLx
email: [email protected]
Credits & Thanks
ID Software, Sam Lantinga, Iriez & Xbins