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TcpGecko dotNet 3DS

From GameBrew
Revision as of 06:54, 18 July 2021 by HydeWing (talk | contribs)

Template:Infobox 3DS homebrew

tcpGecko dotNet for 3DS is a 3DS utility using a network connection.

This is a mod/port of Chadderz121's WiiU Version of tcpGecko that allow you to create cheat. The basics read/write has been edited, on the other hand, no debug functions is currently available (breakpoint/watchpoint/thread/pause etc).

Note: To be able to use it, you need to use the modified ntr.bin available in the repo.

Features

  • Cheat searcher.
  • Live memory viewer/editor.
  • RAM dumper.
  • AR/Gateshark codes support.

Installation

From the zip, extract the ntr.bin (modified by Nanquitas to work with this tool) to the root of the sdcard.

Boot it, and when you launch a game press D-Pad left.

Wait for the green flash, and then connect the debugger to the console.

Note: Some games have a dynamic memory layout and while the application fetch the current memory regions of the game when it connects to the 3DS, it can change later on. A button is added to fetch the current memory regions of the game so no need to disconnect/reconnect to refresh it (by Mega-Mew).

User guide

AR/Gateshar codes support:

Manage cheat code per ID, the 1st one you will sent will have for example the ID 0, in the textbox put 0 and choose the action you want to do with this cheatcode.

Media

Hyrule Warriors TCP Gecko dotNet Tutorial (VoiD_Kura)

Credits

  • Nanquitas - tcpGecko Mod to work with the 3ds & a mod of NTR to make Gecko working on NTR.
  • cell9 - NTR CFW.
  • Mega-Mew - minor change of the application.
  • Chadderz - mod of tcpGecko to make it work on the WiiU (Wii -> WiiU -> 3DS).
  • And many others.

External

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