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RCT Classic Vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Simulation |
Version | 1.0 |
License | Mixed |
Last Updated | 2024/02/06 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This is a wrapper/port of RollerCoaster Tycoon Classic for the PS Vita.
The port works by loading the official Android ARMv7 executables in memory, resolving their imports with native functions and patching them in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as they are.
About The Game
RollerCoaster Tycoon Classic is a beloved simulation game that combines the best features of the original RollerCoaster Tycoon and RollerCoaster Tycoon 2. Developed by Origin8 Technologies Ltd., this game offers players the nostalgic experience of managing their own amusement park.
In RollerCoaster Tycoon Classic, players can build and customize intricate roller coasters, thrilling rides, and various attractions to design the ultimate theme park. The game allows for creative freedom, enabling players to unleash their imagination as they construct the park of their dreams. From gentle kiddie rides to heart-pounding roller coasters, the game offers a wide array of attractions to cater to different preferences.
Players must manage their park efficiently by considering factors such as finances, visitor satisfaction, and park ratings. Balancing these elements is crucial to maintaining a successful park and attracting more guests. With a user-friendly interface and intuitive controls, RollerCoaster Tycoon Classic provides a seamless gameplay experience for both newcomers and longtime fans of the series.
Requirements:
- libshacccg.suprx
- libfmodstudio.suprx
- kubridge.skprx
- Game Data Files: Android
Notes and Tips
- The game has been tested with v.1.2.1 of the game.
- Very rarely, game may crash at boot. If it happens, just restart the app.
- The game can tank heavily framerate depending on how much is going on. Disabling music rides should help mitigate framerate issues.
- The game ships in two versions: a speedhack one (default) and a safe one (launchable by clicking on the related option in the Livearea.) The speedhack version will have a way better framerate in exchange of some occasional glitching and flickering.
- In-app purchase DLCs can be unlocked. Check the DLCs Support to know how.
Setup Instructions
- Install kubridge and FdFix by copying
kubridge.skprx
andfd_fix.skprx
to your taiHEN plugins folder (usuallyux0:tai
) and adding two entries to yourconfig.txt
under*KERNEL
:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
Note Don't install fd_fix.skprx if you're using rePatch plugin
- Optional: Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx
, if you don't have it already, by following this guide. - Extract
libfmodstudio.suprx
, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of RollerCoaster Tycoon Classic legally for Android in form of an
.apk
and two.obb
files. - Open the apk with your zip explorer and extract all the
.ogg
files inside theassets
folder toux0:data/rct/assets
. You can then remove those files from inside the apk to save space. - Place the
.apk
file, renamed asgame.apk
, insideux0:data/rct
. - Place the two
.obb
files, renamed respectively asmain.obb
andpatch.obb
omsodeux0:data/rct
.
DLCs Support
DLCs for RollerCoaster Tycoon Classic can be enabled by editing a config file named settings.cfg located inside ux0:app/RCTCLASS1. We strongly encourage to enable support for these contents solely if you possess these contents on your Android device. Sadly, we have no way to propose a license check on Vita against your purchased in-game contents on Android, so show respect and support the original authors of the game first before proceeding. Open the file ux0:app/RCTCLASS1/settings.cfg and change enable_dlcs=0 to enable_dlcs=1.
Media
RCT Classic VS RCT Deluxe (Channel5 Gaming)
Screenshots
Changelog
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.
- CatoTheYounger for the screenshots and for testing the homebrew.
- gl33ntwine for the Livearea assets.